> As for hosting, it seems like a lot of people are just making forum posts and uploading the file as an attachment on there. Could do that maybe?
The recommendation was to host it on some external site, but if that's an option, I'll def take it :P
@Katona I said there's no native cheat in 1.4 to spawn in enemies. Point being I still have to test my sprites in tModLoader, which is still in 1.3. And some new sprites (such as the Vulture and Demon) have additional animation frames in 1.4 which can't be tested in 1.3.
Also, without a native cheat to spawn in enemies in Terraria 1.4, it'll be harder to test my sprites.
Also, I would have to host the texture pack on some external download site, which is a higher administrative burden for both sides (though me in particular). Which there would be a nice...
I tried to convert my mod Monster Girl Enemies.
Good news: Conversion is relatively simple, if slightly tedious to rename all my files. (Just a one-off thing.)
Bad news: The new sprites must have exactly the same dimensions as the original images (or they can be smaller, according to a forum...
Hi, thanks!
Ran out of ideas for the mod for now.
I'm also thinking about porting it using 1.4's Texture Pack system... (will also need to update some sprites like the Vulture to use the new 1.4 sprites)
I'm with @greatmaguskyros, I like to equip my bedroom with a table and chair just so it can count as an extra house for any spare NPC to move into. (And it's generally a good habit to furnish your bedrooms. >:I ) And oftentimes I ask the tinkerer for a reforge, or to sell my stuff to the...
I like the idea of indigestion being implemented into the game. No more eating Pad Thai in the middle of a boss fight, and maybe your character's skin colour will turn green (from barfing) as well. :merchanttongue::nursetongue:
Some parts are easy. Others, like the player's actions triggering animations in the background, while still maintaining the seamlessness of it, need more thought to implement. Thus, I think your suggestion most likely won't be realised in full.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.