Neither part of the sentence is correct. Staff of Regrowth can obtain seeds AND herbs from non-blooming herbs and the result will be exactly the same as harvest blooming herbs. And since you gain the harvest buff by HOLDING the staff (rather than swinging it) you can just hold the staff and...
you mean you tried with FOUR blinkroots and you somehow realized that it was not bad rng then post a bug report without even doing a basic test
simple test with 100 blinkroots clearly shows that it work as expected (1.5 herb and 3 seed per harvest on average)
while the ocean background music starts when the player enter ocean area (less than 380 blocks away from each side of the world), the background picture changes when the position my cursor points to (~26 tiles left to the player) enter the ocean area.
As a result, if you move towards the left...
it's not "there can only be one standard spawn per tick" but "there can be NO standard spawn in a tick where a NPC despawn due to inactive/death/shimmer, but the basic idea holds (if you can despawn one every tick you need to spawn one every tick and vice versa.
Also here is my remix-compatible...
when determining whether player is in underground desert biome, the game compares the surface height with the player's Y coordinate. However, the surface height is measured in tiles, while the player's coordinate is mesured in pixels. since each tile is 16-pixel high, the player is almost always...
The invasion event (goblin, pirate, etc.) is designed as follows: when a invasion start, it will move from one side of the map towards the player's original spawn point. Before arrival, invasion enemies only spawn when player is close to the (moving) invasion center, but after arrival invasion...
i hope we can summon each mech boss separately after beat mechdusa. after defeating mechdusa if i want more soul from one boss for certain weapon, i still need to face all three together, which is quite annoying
speaking of guide not having phones, why not add a telephone furniture that once placed in a npc house, allow you to access its dialogue menu from anywhere (that is, including thibgs like shop)
as most of the items related to solar pillar have the prefix "solar flare" (eg. solar flare pickaxe, solar flare wings. I cannot stop thinking why not let flare gun upgrade to "solar flare gun" or have "solar flare" (the flare ammo) as the ultimate illumination tool. not sure what sort of effect...
I'll vote against it. The change that make alter not spawning evil blocks is actually to make the alter itself more relevant to the game playthrough.
I've played terraria for more than 1500 hours, and not a single altar had been broken before 1.4.4 introduce the change. they were simply useless...
still I dont see how not mining 20 pearl stones being a QoL change, especially considering the fact that you need to run back and forth to find the mobs stuck somewhere
suggestion to the killing system
use chain to block water from turning into obsidian and pour lava directly above instead of using bubbles and darts like this
seagulls and turtles get instantly killed and dolphins die as soon as they try to rise (this is zenith seed so they only die from...
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