been messing around again with the different weapons and my thoughts on the super shotgun is this
it should have that super satisfying reload that the boom stick uses since it feels amazing to use comparable to doom II's the super shotgun feels like the quake SSG which is a shame since the SSG...
could you consider adding terraria overhaul support for weapons so that they can use the reloading system in it?
also would you see about a HL like SPAS -12 ?
also a quake 1 lightning gun would be cool perhaps a ranger vanity set with a axe vanity accessory
and of course the BFG9000 would be...
had an idea for a weapon/ammo addition a rocket launcher that shoots no damage rockets like TF2's rocket jumper as a pre hardmode weapon sold after defeating a boss? then either a unique ammo for rocket jumping from conventional rocket launching weapons or a accessory that can allow the user...
would you consider a SPAS -12 at some point? possibly post golem weapon
a RPG-7 as a early game explosives launcher possibly add a recipe for weaker rocket ammo for pre hardmode perhaps with grenades
i would like to see a hidden wire type of wire that is revealed when it has been activated useful for the normal biome traps plus a map idea i had involving a bunch of trap puzzles
First off i am sorry if this is in the wrong area as i am unsure if this belongs in items or here.
Here Is the Idea is to make crafting stations show what can be crafted from them when put in the guide crafting guide. this means that you can see all craftable items from that crafting station...
Items: team colored piggy bank and team colored money troughs
Explanation: the gist of it is that there will be piggy banks that when placed use a random team color that when opened witches to the color of the person affiliated team un-teamed players will make it have a faded or washed out...
huh i dont see the pyro suit recipe cant tell if internet or im missing it.
but can anyone tell me what he used fora chestplate for him?
also i would like to see a gordon freeman set
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