I have a problem. I have the code for a weapon all set and ready. But it doesn't want to compile.
Here is the code:
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace PupusyaviysMod.Items.Weapons
{
public class DirtSword : ModItem
{...
I typed the sample code in.
public override void AddRecipes()
{
ModRecipe recipe = new ModRecipe(this);
recipe.AddIngredient(ItemID.DirtBlock);
recipe.AddTile(TileID.WorkBenches);
recipe.SetResult(ItemID.GoldCoin)...
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