While I'm pretty sure the patch would work given you patch the correct executable, I doubt actually doing so would be possible. Besides, there's plenty of mod mods that do what this does much better and more
i remember zilem has a gif of exactly why this will not look good, assuming u actually mean 2 pixels as terraria's textures r actually 2x2 pixels per pixel. if u do actually mean 1 pixel, that would put it out of alignment with the pixel grid
if he deleted it in-game and it was a workshop mod, he has to restart terraria. for some reason steam refuses to delete workshop items unless the game is closed
TerraCustom has mod support (at least the 1.3 version) and with both TerraCustom and Advanced World Generation you need another mod that allows generating worlds larger than the vanilla Large world. in TerraCustom's case this was Large World Enabler, but what it is in 1.4 idk
what i'd do is publish it with the stipulation that the original owner can ask for it to b taken down at any time. ofc i hope that doesn't happen, but better for covering ur butt
there's some things from luiafk that pbones and fargos don't hav, but most of those r far too powerful for being accessed without cheats, which luiafk does
title clarification: axolotls are not dumb. this mod is dumb
Simple. Axolotls are critters that spawn in underground/caverns water. However, if you kill an axolotl, it'll summon the axolotl king. The axolotl king has identical stats to the dungeon guardian. If you somehow kill the axolotl king...
srry for ur experience. while i can't exactly speak for the devs, I can say gotest was discussing a rework to the summoner class as a whole, rather than just the system to "nerf" it. first intent is have summons only attack targeted enemies (which can b done with right clicking while holding a...
the slim-ifier is not out of graphical possibility, but it sadly does not exist (and prob wouldn't look good anyways), and armors that aren't covered in the texture pack will have their original non-slim texture applied. tho, there r a handful of mods that hav armors made specifically for this pack
u sure u downloaded the right version? the xna version is for pre-1.4, and meant to b installed by replacing the vanilla assets. the tp version is for post-1.4 and meant to b installed by placing in the resource packs folder
this has been heavily discussed in the discord server, and to my understanding it is because summons allow true idle farming for xp. Also to my understanding is apparently the plan for 1.4 is for summons to regain their 100% xp if whips are used, as it already does if any other type of damage is...
this mod still works and is still being worked on. right now, only info about said progress is on the discord server, which if you are interested in more info of this mod or Unleveled I highly recommend you join
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