For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.
Really great news about PS4 and XBox. I don't have those, but I'm happy to see that they're getting updates fast, as was promised. The Switch probably won't be far behind once its unique qualities are finished being touched up. ;)
It would also be fun if there were a way you could dye armor and such with any hexidecimal value you wanted. I don't know how possible that is, since I don't entirely know how dyes work, but it'd be worth considering I think.
I've played this game so much that I practically know it inside and out. No matter how long I went without playing it, I'd still be able to spot exactly what's new and what isn't, as soon as the update dropped. So I'm pretty much gonna get the second outcome regardless of what I do.
The aiming gets gated to the absolute right or left really hard, and because of it, small adjustments to your aim end up awkward and unnatural feeling. I would definitely appreciate if there were some kind of fix for this.
This feature exists in the PC version in the exact same way that it worked on 3DS, when you're using a controller. There's no reason at all why it would be "too powerful", as it's only an additional option to make aiming easier, it doesn't truly make anything more powerful, it just allows some...
There's something I've noticed, and it's that when this glitch happens(because now I'm getting it too), Terraria never seems to get to the "Drawing world" part of loading, so this might have something to do with it?
While aiming with a joystick is certainly doable, it can be somewhat finicky. The Switch in handheld mode has touch screen controls that are nice for portable play, but there is no alternative while docked.
Many Switch games allow the use of the Joy Con's gyro controls to aim and point, and I...
The idea of adding the mirror to the Ankh Shield is already good, but I especially love your solution to the Hand Warmer, which is a very nice item to have all around.
Absolute support, this is the exact sort of quality of life thing I expect to see out of Journey's End.