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  1. eatintoast

    Standalone [1.3] tModLoader - A Modding API

    I have been trying to make a simple mod that adds crafting recipes for vanilla items using vanilla items but when i try to compile i get this error. c:\Users\~\Documents\My Games\Terraria\ModLoader\Mod Sources\Craftingrecipes\recipehelper.cs(11,24) : error CS0115...
  2. eatintoast

    tModLoader imkSushi's Mod

    Im still getting the same log when compiling c:\Users\~\Documents\My Games\Terraria\ModLoader\Mod Sources\Craftingrecipes\recipehelper.cs(11,24) : error CS0115: 'Craftingrecipes.RecipeHelper.AddRecipes(Terraria.ModLoader.Mod)': no suitable method found to override
  3. eatintoast

    tModLoader imkSushi's Mod

    I made the changes that you suggested but I keep getting a log that says their is no mother to override in the Terraria.Modloader.Mod build.txt author = eatintoast version = v.10 displayName = craftingrecipes recipehelper.cs using System; using Microsoft.Xna.Framework; using Terraria; using...
  4. eatintoast

    tModLoader imkSushi's Mod

    Here is my code could you tell me where I went wrong. I am trying to build the mod in just one file. using System; using Microsoft.Xna.Framework; using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace Craftingrecipes { public class Craftingrecipes : Mod { public...
  5. eatintoast

    tModLoader imkSushi's Mod

    Could you send me the code in a conversation because I was trying to add crafting recipes my self and I can't get it quite right. I wouldn't take any of the code as my own and once I figure it out I would like to help contribute to this mod.
  6. eatintoast

    Standalone [1.3] tModLoader - A Modding API

    I fixed my mac installer its now a automator .app that uses applescript to call upon shell scripts to check if mono is installed. If mono is installed it opens up the installer by using the terminal command if it isn't installed it shows a dialogue window with a link to the download page for...
  7. eatintoast

    Standalone [1.3] tModLoader - A Modding API

    Never mind this won't work because you need to set the permission to run this file and i don't know how to automate that. PS. I don't think Mac version can build mods. Log says its looking for mono files that even though I have mono installed. Cant build example mod or very simple 1 item mods...
  8. eatintoast

    Standalone [1.3] tModLoader - A Modding API

    I made a command file that you can double click on mac and as long as you have mono installed it will open the installer. I attached it if you wanna include it in the mac download. (apparently you can't upload .commands so here is media fire) https://www.mediafire.com/?wnf201evu1xwbja
  9. eatintoast

    tModLoader imkSushi's Mod

    What about crafting recipes for all the basic stuff from wooden chests. You could also add crafting recipes for all the items in chests like flower boots and tridents in case they aren't generated in someones world
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