• Journey's End on PC - Find info here and here. Please report bugs and issues for PC 1.4 and 1.4.1 to Re-Logic here.
  • Journey's End on Mobile - Find info here. Report bugs for Mobile 1.4 to DR Studios at this link and give as much detail as possible.
  • 1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
  • Console and Switch - The latest news can be found here. To report a bug, please use this link.

Search results

  1. Noved

    tModLoader Metroid Mod

    I am curious if there will be an escape sequence of any kind in this mod; mostly because it's a staple in Metroid for them and it would be interesting to see how one would work in the context of Terraria
  2. Noved

    tModLoader Metroid Mod

    A Space Pirate Invasion sounds honestly pretty cool and I bet that might even happen according to the already existing space pirates (Using Heros mod to spawn them)
  3. Noved

    tModLoader Metroid Mod

    I did find it strange that doors didn't close themselves; I hope this will be added
  4. Noved

    tModLoader Metroid Mod

    Adding on to this suggestion; when Mods take a leap into 1.4 could there also be master mode boss pets? (Such as Torizo, Serris, Kraid, etc) I would really like a small Nightmare following me around
  5. Noved

    tModLoader Metroid Mod

    Most of the bosses just get shredded in multiplayer
  6. Noved

    tModLoader Metroid Mod

    This mod just outclasses most other mods out there it's really impressive; I'm quite excited to see how much is done with this mod! I am very stoked for the future of it.
  7. Noved

    tModLoader Metroid Mod

    This is why post moon lord content would be a good idea if it were to happen; I could visualize so much more content from this mod even past moon lord but that's just me.
  8. Noved

    tModLoader Metroid Mod

    That is right but in the context of this mod it would be harder to implement
  9. Noved

    tModLoader Metroid Mod

    We can always come up with ideas for the layouts
  10. Noved

    tModLoader Metroid Mod

    Question being?
  11. Noved

    tModLoader Metroid Mod

    What I mean by consumable is once you use the keycard you could use any weapon on the hatch the keycard was for; what you said would be quite annoying indeed lol.
  12. Noved

    tModLoader Metroid Mod

    Wouldn't it make crafting the missile launcher or super missile pointless for hunter class? Also for adventure maps that want to use these hatches will have to be extra careful about which bosses they use in those said maps.
  13. Noved

    tModLoader Metroid Mod

    You bring a good point; but perhaps there could be optional Hatch key cards? You would basically just keep them in your inventory or maybe they could be a consumable and you would be able to open those types of hatches with it; The crafting recipes would use the same materials but I think that...
  14. Noved

    tModLoader Metroid Mod

    Having a Ridley's lair would be incredible! I think having an area for each Door hatch would be a good idea (Blue already being for Chozo ruins, that leaves Red, green and yellow ) It would give them an interesting use instead of just decorative purposes. Also will there be any bosses after...
  15. Noved

    tModLoader Metroid Mod

    I wonder if there will be post moonlord content in this mod?
  16. Noved

    tModLoader Metroid Mod

    Probably, it just feels wrong to not see "Beam" at the end of it though
  17. Noved

    tModLoader Metroid Mod

    I agree with the Spazer being pretty powerful, when I played with my friend (On expert) we shredded the wall of flesh in 2 minutes; Also I think it should be Spazer Beam? Not just Spazer as it's called currently
  18. Noved

    tModLoader Metroid Mod

    Yes! The grapple has been fixed, and these are good bug fixes
  19. Noved

    tModLoader Metroid Mod

    Well what is considered a house in game xD
  20. Noved

    tModLoader Metroid Mod

    This is one of the best, if not the best ways to build a house in this mod. You can get in and out easily and it will be harder for mobs to break in. The morph ball is such a useful item like this
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