Terraria is 10 years old! Join the celebration with contests, prizes, and chats with the dev team here
PC NEWS: 126.96.36.199 update is out! More info here. Report bugs here
CONSOLE 1.4 NEWS: The current plan is to have Terraria: Journey's End out for Xbox and PlayStation in Q3 2021 (Jul-Sep). Switch will follow shortly afterwards. More info here. Stay up to date with console news here
MOBILE NEWS: Stay up to date with the latest mobile news here. Report mobile bugs here
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
i've noticed a bug while updating my pack here.
when unloading the pack, some things fail to unload. namely tiles and trees. for this i load the pack after starting the game, load into a world, quit, unload the pack and reload in to a world.
Dye Hard v1.2
**Requires Shader Library v2.1.2**
you can get Shader Library Here
made for TModloader v0.11.7.2
Dye Hard is a mod aiming to expand on the default dyes by adding a plethora of colors to most of the base dyes.
there are currently 566 dyes added by this mod, here you can find...
As the title would suggest, i would enjoy it if there were more mobs that dropped common blocks. my reasoning behind it is i like building but i really hate having to rip up a biome just for building blocks. in essence this would make the blocks renewable without having to bring more from...
now that texture pack support has been finialized, i wanted bring back one of my favorite texture packs from 1.2.
using the programs provided on the thread from TO, i was able to make a version compatible with 1.4.
all credit goes to @NanoPi for making the original pack and scripts. if you would...
ever since i found out fireworks do damage to mobs, i wanted to to use them without having to set them up first, and so i propose the firework cannon.
- it would be at par with the snowman cannon and use either fireworks (of any color) or rockets (of any type) as ammo, effectively firing...