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CONSOLE 1.4 NEWS: The current plan is to have Terraria: Journey's End out for Xbox and PlayStation in Q3 2021 (Jul-Sep). Switch will follow shortly afterwards. More info here. Stay up to date with console news here
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Also reporting back, the gore was turned off, and turning it back on seems to have fixed the visual bug at least, and I am pretty sure the monsters not dropping things was fixed too. So that's a thing.
When it started happening I was on a server my friend was hosting (With the Grappl program), started on 10.4, and there wasn't anything that seemed to trigger it. I just happened to notice when it stopped showing stats on level ups and when boss loot didn't drop sometimes. I don't run with any...
I have a pair of glitches on my version of Leveled.
The first is that when I level up, it flashes the graphic that I leveled up but the stats in the corner don't pop up to show what changed. This is purely graphical, because comparing the stats before and after has them go up, but it is weird...
I'd want some sort of wrench that consumes 10 wire at once but places 10 wire in a straight line, be it vertical or horizontal. Just something to speed up laying wire across worlds or in long straight lines, like falling down a hellivator.
First thing I'm going to do is start a new world on Expert Mode and grind/summon my way through all bosses and events I can. In other words, normal mode and some of hard mode, depending on how well my weapons will preform on the bosses in Expert Mode.
That wasn't even all of them, but I just picked most of the ones that seemed like they fit, without using too many in-jokes about my own stuff.
I had one called "Bone'd" where you kill Skeletron using only thrown bones.
I have a whole document filled with these. I was prepared.
Jimi Hamdrax - Mine 1,000,000 blocks
You Call That A Boss? - Defeat The Destroyer in under 15 seconds
No Such Thing as Overkill - Deal over 1000 damage in a single attack
Dr. Bees, PhD - Kill the Queen Bee using only the Bee Gun
I think the best part about this idea (besides the fact that it is an amazing idea in general) is that it has a ton of art and thought put into it. The only problem I have with it is that, because it is adding so much new stuff, it is altering the base formula of hard mode. Souls being swapped...
Oh my, I cannot wait to have to kill every boss 17^192783 times to get the stuff for that mount, because wow that seems somewhat broken otherwise.
Oh well, it seems endgame-y, and nothing says endgame like "Destroy the world and everything inside it!"