For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.
We accidentally made Valhalla unobtainable in the current version, spawn it in using cheat sheet and we will have a fix for it next update
Blizzard shards spawn during a blizzard (they just float in the air and are really easily obtained).
Cryotine ore can be spawned using a cryotine crystal...
Citrine is found in Marble Biomes and Tourmaline is found in Granite Biomes, but due to a shenanigan they don't spawn, they are rarely dropped by the enemies in each of their respective biomes and they cause the Generating Forgotten Gemstones glitch. So its best to spawn them in for the moment...
This mod uses Spawners instead of actual world gen for the ores so you can decide if you want them during a playthrough, though they are bugged in the fact that they rarely drop from the bosses they are supposed to drop from. So it’s best to spawn atleast one in when you kill the boss (King...
We normally have spawners that are supposed to drop on the first kill for cryotine, but the spawner drop rates got mucked up and are now wack. We have also fixed this and will also be applied next update
How did you know that we are planning to port BTFA to 360?
The drop and spawn rates are kinda mucked up with the wisps and other enemies. The best thing to do is either fish for the crates or "trade" another item in for some essences (aka spawning in the essences and deleting one or more items...
We are currently remaking the Armour Banners on the main post, we are using new banner backgrounds made by Dwshin in order to make the banners look more unique. Expect all of the armor banners to be finished tomorrow at some point
I am happy to announce that BTFA has been updated finally!
The update in question has these new features and fixes.
Update 0.4 - added 2 new bosses named acheron and magnoliac - ghastly ent resprited, reworked and fought in mid hardmode instead of late prehardmode - arterius has been resprited...
Since we got East on the team, we have managed to actually finish up some of the things that need to be done for the update, but there are things that need to be finished off (Like coding Mag and fixing afew things), so hopefully we will be releasing the update sooner than later
Hello yet again
The Thread has gotten some new changes recently! and it is now up to date with BTFA. Some things are missing like new Support banners and a new Header banner but we are working on it, anyway hope you enjoy the rest of your day.
(EDIT: I forgot some things, I will add them tomorrow)
I have decided (due to my lack of help to the mod in any valuable way) that I will give ownership of BTFA to @zoroarkcity, but i will still be managing the forum and such but he would be the guy to run it all from now on, it’s been fun but it’s better this way `:happy: