The attack speed of the current version is only 75% of the original, which is a bad experience for warriors. I hope the next version can be changed back.
Throw Terrablade into shimmer to get first fractial
If you want to gain the parts back then throw the first fractal into shimmer to get true nights edge and excaliber
Throw Terrablade into shimmer to get first fractial
If you want to gain the parts back then throw the first fractal into shimmer to get true nights edge and excaliber
Personally I prefer the current one, the older ones' projectile feels like it would make it too similar to the Influx Waver, and the much bigger projectile is enough to compensate for the lower damage.
I'm uncertain if this is truly a bug, but the TerraBlade uses only one frame for it's swing and projectile, while the spritesheet has 3 frames. It feels off, and unintentional.
...to get a night's edge whip, since we already have a Jungle, Dungeon, and Hell whip, and with the new Evil Biome whips in 1.4.5, would we be getting a Nights Edge whip? And by extension, possibly a TerraBlade whip, since we have the Dundreal, the mechanical boss whip? It would be cool as hell
The terrablade and its ingredient swords should be craftable into ancient versions of themselves, like hallowed armor, but with their pre 1.4.4 behavior instead of a different appearence
Okay, I know that is a huuugggeee claim, but I am not wrong. The TerraBlade is supposedly the second-best sword in the game, but the Flying Dragon is sooooo much better. I think it needs either a significant damage buff, or it needs the ability to phase through solid tiles just like the Flying...
I want to implement damage reduction on projectile per each penetration, like on terrablade projectile, but i have a hard time trying to find info on this or implementing it myself, how should the code look for it?
...a boomerang. This possible right click functionality has potential for other weapons, namely the True Excalibur, True Night's Edge, and TerraBlade. Now I've seen some talk around the internet regarding the old (pre-1.4.4) sword beam projectiles and new (1.4.4+) attacks for these swords. To...
Being able to craft Pre-1.4.4 TerraBlade, like the Ancient Armors sort of thing. Old TerraBlade had more potential DPS while being harder to use (kind of rewarding) and wen't off screen for farms and what not
I was thinking about a flail made from the broken hero sword. It would be made with 3 iron or lead chain and the broken hero sword. If not thrown for more than half a second then it will begin to glow a dull green and be 0.5x its normal damage; after a second and a half it would reach a neon...
Putting the TerraBlade in a pool of shimmer (maybe after the moon lord is defeated) should turn it into an Ancient TerraBlade, kind of like the ancient hallowed armor
Hey everyone! First time posting here on the forums. Wanted to try getting this question out there because I'm doing some research on the TerraBlade.
I've been trying to get some insight on the reception of the TerraBlade when 1.2 released initially, and how the perception of the TerraBlade...
there should be night's edge weapons for every class. so basically here's how it would go:
ranger: molten fury + bee's knees + demon/tendon bow + blood rain bow --> crescent wing
crescent wing + 20 of every mech soul --> true crescent wing
hallowed repeater + 24 chlorophyte bars --> true...
...with building blocks and furniture for over a year, and I realised that something was missing when I wanted to make a shrine for my TerraBlade. Since Terra Toilets exists, why didn't they make other Terra furniture and bocks? Maybe it would be a good idea to add new furniture sets so that...
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