They're back, I checked my friend's profiles and asked if they could see theirs. We could both see each other's comments, I checked mine and I could see mine. Seems like it was just a silly bug, move on.
You can quickly setup one of these cycling engines and change that switch into a One Second Timer to cycle the monoliths every second. However, the thing your post was asking for can be done by just setting this up. The switch will work right away, no problems!
ManaUser's setup is still great...
It is possible to have a long line of conveyor belts leading to a small moat around a box your character sits in. You could have geysers below every single conveyor belt for quick murder of slimes. If you combine day and night sensors, you can set the conveyor belts to flip and push zombies away...
Yeah, no problems. Just blame pressure plates for being unreliable. They weren't really meant for so many activations. They do still work great as skeleton engines though, teal pads are great for sequential activation and cyan pads are basically one block player sensors.
And holy :red:, I think you did it! I didn't think of that at all. Thank you! I might make a video on it. The use of this is mainly for adventure maps, but there are uses. You could set up this before a boss fight. It'll let you choose where to go. So you don't have to click the right switch out...
1. Obrovskis is looking for what I'm working for.
2. This setup is only for 2 gems.
3. The gem is where you want to teleport to. It is meant to fail when none are in.
4. The teleporter should only work when the switch is used.
On the left and right lamps, the AND gates, they should be from top to bottom, 1010 by default. Ignore that 1011, it's my mistake and I forgot to change it. The middle bottom lamp connected by the weird yellow wires is a faulty gate, it should be 0 by default. Top gate is 010 AND gate.