I launched a hotfix for TerraGuardians Mod 1.4.
This patch is to fix a detrimental issue regarding companions treating whips like summon invoking weapons.
Beside it also disables the unintended Sardine giveaway.
Download of the update can be found here...
I launched an update to TerraGuardians mod.
This update reverts a change I attempted of making some graphical stuff regarding companions (like projectiles) be visible correctly where they should.
Sadly, I believe this means that summons like Baby Finch will be broken again, but at least your...
New TerraGuardians Mod 1.4 update is out! Brutus rearrives and custom companions can now be implemented.
https://forums.terraria.org/index.php?threads/1-4-test-terraguardians-terrarian-companions.81757/post-2889735
Well, the doors to the Ether Realm has also opened doors to other worlds.
Custom Companions are now a possibility on the mod.
Alongside that, Brutus, the Bodyguard also rearrived.
You can find an example of how you can create your custom companion on the link bellow,
but you will need some...
Yet another hotfix patch for TerraGuardians Mod 1.4. Hopefully the last one.
https://forums.terraria.org/index.php?threads/1-4-test-terraguardians-terrarian-companions.81757/post-2887416
And yet another hotfix for TerraGuardians 1.4 has been launched.
Fixes errors that would happen with companions pre recruitment AI.
Hopefully the last hotfix patch of the day.
Now I have to work on reimplementing Brutus.
Another hotfix for TerraGuardians 1.4 has been launched.
This fixes a serious bug regarding swapping characters during your playthrough.
Download link for the update is found here:
tModLoader - [1.4 Test] TerraGuardians - Terrarian Companions
I hope nobody bumped into that issue.
I launched a hotfix for TerraGuardians 1.4 mod. Now some summons and some projectiles will no longer break, and that includes Stardust Guardian.
https://forums.terraria.org/index.php?threads/1-4-test-terraguardians-terrarian-companions.81757/post-2885311
A hotfix for TerraGuardians 1.4 has been launched.
It fixes quite a number of issues regarding summons and some projectiles.
Yes, the Stardust Set is also fixed too.
Enjoy :)
TerraGuardians 1.4 Mod update out. Luna Rearrives, pathfinding and summons implemented:
https://forums.terraria.org/index.php?threads/1-4-test-terraguardians-terrarian-companions.81757/post-2881230
New TerraGuardians Mod update released.
Luna Rearrives, and she will answer your questions about TerraGuardians, and also give you clues about
companions you may meet.
Do notice that I ported her dialogues directly from 1.3 version, with some changes on how they function, so
watch if there's...
No, it's not.
The NPPlayers actually used the player characters to make them work.
In 1.3 version I couldn't reimplement them on tModLoader, so I made completelly built from the ground
characters that aren't the player character, but tried to mimic one (even the Terrarian companions weren't...
Then I recommend you to keep an eye out for the updates.
I will still need to reimport the custom companion making system.
Of course, that will require knowing a bit how to make tModLoader mods, but
at least the dream can be turned to truth.
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