I think there is more to it than it happening off screen.
Had a Skeleton merchant do that too he was standing near me in a pool of water in cave and he was spazzing out both his sprite looked like vibrating fusion of two Skeleton merchants and his icon on map was in 2 places at once.
Yep sadly this means drills are still completely useless and vastly inferior to pickaxes since picks benefit from things like sugar rush , chisel , mining potions while drills do not :( even without reforging picks dominate over drills.
On side note there is a sister issue to this: It also breaks ingame when switching between Lighting modes.
Even switching back to Color doesn't fix it (It's black and lacks any stars / effects)
Restarting wrold resolves it
Unlike melee weapons the visual effects of flasks don't render on whips.
One user pointed out that it used to work before (they did render) i don't remember 100% if they did or not.
However this does sound like an oversight that they don't render on them.
Tested on default "Color" lighting.
Oh i misunderstood i thought you meant on enemy hit.
Yea weird there is no visual effect on the whip itself.
I don't remember if it had it before or not but sounds like it needs a bug report on its own.
Made a bug report about it...
They work fine on my end.
Tested it on Leather Whip , Kaleidoscope , Dark Harvest
Used Flask of Cursed flames , Flask of Ichor , Flask of Party
In all of these tests flask effects were correctly applied from a whip.
What Whips and which flasks did you try?
It's janky as heck i seen 2 NPCs sit in same chair AT SAME TIME. Their sprites looked like they merged into one.
This happened quite few times recently in my new world. (Was thinking of making a bug report but i see someone beat me to it)
Really that is intented to work like this? Are you sure...
Is this working as intented? Cause there are a lot of zombie spawning during Deerclops fight (no blood moon , graveyard , C/C or anything like that , just regular blizzard night in the snow biome).
Not sure if i should file a bug report or not.