Hey, my achievements keep resetting when I close the game. I keep modded Terraria in a seperate folder, which I think might be the cause. Any advice, from anyone who's had a similar issue?
Is there any plans to rework how recipies show up in the Crafting interface? It's a bit clunky to use it unless you know the name of the items you're looking to build
EDIT: I think adding a 'pages' option to the interface would probs be the best way to solve this sort of issue. Can be toggled...
Hey! Think we can get some alternate doors? Something like the tall gate, but not 5 blocks high? Be perfect for more cramped rooms, where stuff gets in the way of the doorway.
Oh, another thing, found a bug of sorts, the tide hunter armor's effect propels the Dark Mage from the Old One's Army invasion into the sky, rendering it a lot more difficult as he will not descend. Is it possible to make it so this doesn't occur?
Are there plans to update the selection for Abomination and Lumberjack?
There's Glacial Wood from Tremor, and Spirit Mod adds the Black Tide event which has its own summoning item
I think I might of had this mod disabled when I fought EoC the first time...could that be the cause?
I also haven't beaten EoW yet, so I dunno what might cause it
EDIT: After some testing, I think it is the fact that I've yet to kill the EoW that's causing my troubles
Alright...But are they rare or something? (I have Thorium mod, which adds its own unique goblin enemy, if that helps...Dunno if multiple mods can add mobs to the invasion)
It's accessory, but I suppose it could work as ammo too.
The holy bullets were just there to add another status-effect inflicting bullet.
True, I should probably change the demonic slug recipe...Dunno if I'd use lava buckets, but maybe up the # of bullets made, to maybe 100?
I did think about...
-Effect: When using ammo, will randomly grab from a pile of ammo.
-Use: Allows a ranger to inflict multiple status effects at once. For example, lets say our ranger has a stack of Cursed Bullets, Venom Bullets, and Nanite bullets. Without the grab bag, he would only inflict 1 status effect at...
Five times is just too much I think.
While yes, having the nurse around can make for easy healing, one has to remember, she still can be killed.
Plus, I find, unless you grind for a lot of money beforehand, if you rely on the nurse too much you can end up going broke quickly once you get to max...
Things I kinda want to see
AI changes: If lights are wired up to a switch or lever, NPCs will be able to turn them on or off.
They would do so depending on light level and time. For example, in a room exposed to daylight via glass, the npc would turn lights off in the middle of the morning, turn...
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