But Terraria *can* detect this and inform the user about what to do to potentially get things working again, like glasia has been posting under the hundreds of posts about it.
Terraria saves players and worlds locally in your documents folder by default. Considering you follow the uncommon (and somewhat pointless in my opinion) habit of regularly wiping your computer, you hopefully backed up your data before doing so?
That very likely originates from your Internet connection(s). Terraria synchronizes player movement very sparsely but often enough to basically prevent any desync with a sufficiently responsive connection. Making everything smooth even in the face of connection jitter is an extremely hard...
Technically, it only drops one singular bag, but every player is able to pick it up without affecting the other players :^)
There are already known bugs where one player "gives" their opportunity to pick up the bag to another player, leaving them with no bag and the other with two bags. This is...
There might be a difference from the PC version (which is unusual) causing that, from a quick test i did on PC their intensity doesn't seem that different when considering the higher humanly perceived brightness. This is also heavily influenced by the lighting setting on PC, for example "white"...
The light projectiles emit is determined in a somewhat convoluted way, but as far as i understand, they emit the same level of light, just the Crimson Heart emits a color that has twice the perceived brightness than that of the Magic Lantern (0.18 vs 0.09).
Player files are encrypted (but the key is extremely easy to find, might be an attempt (but why?? lmao) at preventing inventory editors), otherwise follow the same format as world files:
World files start with the current game release (279 for 1.4.4.9) as a 32 bit integer (0x17 0x01 0x00 0x00...
I've confirmed that the leggings correctly give a 20% speed boost:
if (armorPiece.type == 1834)
{
moveSpeed += 0.2f;
maxMinions++;
minionDamage += 0.11f;
}
No, the other way around: 60 is an increase of only about 9.1% from 55 (that would be the percentage you calculated), while the actual additional speed boost to get from 55 to 60 in my example was 10%.
I'll look at the code to confirm that the speed boost of the set is indeed what is written in...
You certainly cannot measure a speed increase like this: the individual speed bonuses get added together before being applied to a final terminal velocity (i.e. the maximum velocity you achieve).
Imagine having a base terminal velocity of 50 and a speed boost of 10% (your sunflowers), making a...
Nevermind, I totally forgot the point of harvesting non blooming plants
But yeah I would say that OP is simply experiencing only a third of the Blinkroots blooming at once
The hot bar is hard coded to use the number keys always, and so are the F7 etc debug screens, you will need to modify the game or use an external program that messes with keyboard inputs to disable that
And I said that the Staff of Regrowth will not harvest non blooming plants in planter boxes, that doesn't mean that nothing else can :) I of course know that it's effect is simply applied when any herb breaks for any reason while the player is holding it.
But Blinkroot randomly exits the...
I copied that from the wiki, you should make an edit there if it is incorrect 🤷
You might be overlooking the "in planter boxes or clay pots" part?
Also not sure how one would get 100 blink roots to bloom at once in vanilla?
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