Really cool post, I would love something like this to be added ~:). Here are a few minor changes I that think will make it even better. 1: Change the cutlass to a better weapon ~-_-, its not at all useful for Post-Hardmode. 2: No copper or silver in the chests please ~o_O, it becomes totally...
So, I was thinking about how cool the Star Cannon is a really cool (and slightly OP) weapon, and I thought of a hardmode alt and also a nerf to this really good gun.
Inspiration for crafting recipe: https://forums.terraria.org/index.php?threads/weapon-accessory-ideas.29005/
So, I was just thinking of different ways to play classes, and how you can play support(tank for melee) or go for raw damage, when I thought of a really cool support weapon. The Staff of Healing:
Upon hitting another player on your team they are given the friendship buff which heals 3 health...
*This idea is a WIP and constructive criticism is greatly appreciated.*
So, I was thinking about NPCs, and realized that the last NPC, the cyborg, is unlocked after you beat Plantera, or about halfway through hardmode. This leaves a no new NPCs in late hardmode, so I propose adding (drumroll...
*This idea is is not set in stone. Constructive criticism is greatly appreciated.*
So, I was thinking about a summoner's playthrough, and I noticed a lot of gaps in the class. One that stood out to me is that summoners are the only class that does not receive a new armor set after defeating the...
*This thread is my first ever thread, and constructive criticism is greatly appreciated. Yes, I know there are many other posts on this, but this is just my take.*
So, as I am sure you have all noticed, there is a lack of pre-hardmode armors for both Rangers and Summoners. Magic has Jungle...
Great job :) but the Holy Ash seems a little strong, maybe 5-10 gold and Lime+ items? I really like the rest of the post though, especially the Molten Explorer (I play melee but have always been partial to the phoenix blaster.)
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