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  1. C

    tModLoader Help with Ore Generation

    I see a few things I would consider changing, and I slightly rewrote your code with comments on how I would fix them. Hope this helps :) if (npc.type == NPCID.EyeofCthulhu) { if (!Mworld.spawnOre) { // setting these two to true may allow some functions to work differently...
  2. C

    Tool TerraCustom for 1.3

    I did it again, with all of the same settings, except I used the default surface height variation, surface upper limit, and surface lower limit. Same error
  3. C

    Tool TerraCustom for 1.3

    I just downloaded and got this program working today. I love it, and think it's amazing. I can't wait to see what else you do with it. I created a few maps with simple settings (small terrain variation, more ore, etc,) and it worked fine. But I'm trying to do some chaotic world generation, and...
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