Hmm, that's strange then, the Chamber should spawn somewhere between the rock layer and hell. Did you, perhaps, use some mod that modifies world size? Also, for those who want it, this is a 1.4.3.6 version of the mod: Minigun.tmod
The All Knowing One arrives after you defeat king slime, and yes, Mechanical Glancers start spawning during the daytime after defeating any mech boss. As for Soviet Zombie bug, thanks for pointing it out, just fixed it: Minigun.tmod!
Recently I tried to port my 1.3 mod to 1.4 and got the following Error: When I try to pass paramerers into my Effect via EffectName.Parameters["ParameterName"].SetValue(Parameter) the game tells me that object reference is not set to an instance of an object. How do i pass anything into shader then?
The first part of your proplem is probably caused by a high DPS weapon, as you kill the boss too fast. It has already been fixed in my test version, so it will work fine when i update the mod. The other part is most likely my protection from boss insta-kill, as it makes overlapping sections of...
1 - Sold by Witch Doctor in hardmode world during the blood moon;
2 - Sold by Cyborg in hardmode world during the blood moon;
3 - Sold by Demolitionist in hardmode world during the blood moon.
It's perfectly fine to ask questions - this thread exists for this purpose after all!
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