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  1. azzrill3

    tModLoader Minigun Mod Official Thread

    Hmm, that's strange then, the Chamber should spawn somewhere between the rock layer and hell. Did you, perhaps, use some mod that modifies world size? Also, for those who want it, this is a 1.4.3.6 version of the mod: Minigun.tmod
  2. azzrill3

    tModLoader Minigun Mod Official Thread

    holy :red:, that's starange. Are you playing 1.3 or 1.4?
  3. azzrill3

    tModLoader Minigun Mod Official Thread

    Haha, well, yeah, i'm kinda :red: at drawing XD
  4. azzrill3

    tModLoader Minigun Mod Official Thread

    The All Knowing One arrives after you defeat king slime, and yes, Mechanical Glancers start spawning during the daytime after defeating any mech boss. As for Soviet Zombie bug, thanks for pointing it out, just fixed it: Minigun.tmod!
  5. azzrill3

    tModLoader Minigun Mod Official Thread

    Here, just updated it for tModLoader v2022.9.47.17: Minigun.tmod
  6. azzrill3

    tModLoader Minigun Mod Official Thread

    Just updated the mod for 1.4, will add it to the steam workshop later, but you can download it here now: Minigun.tmod
  7. azzrill3

    Buy it from the all knowing one in hardmode during blood moon

    Buy it from the all knowing one in hardmode during blood moon
  8. azzrill3

    tModLoader 1.4 shader question

    Recently I tried to port my 1.3 mod to 1.4 and got the following Error: When I try to pass paramerers into my Effect via EffectName.Parameters["ParameterName"].SetValue(Parameter) the game tells me that object reference is not set to an instance of an object. How do i pass anything into shader then?
  9. azzrill3

    tModLoader Minigun Mod Official Thread

    You mean for tML 1.4? Well, I'll probably update it, but not sure when. Definitely this year tho.
  10. azzrill3

    Buy it from the arms dealer in a hardmode world during the blood moon

    Buy it from the arms dealer in a hardmode world during the blood moon
  11. azzrill3

    tModLoader Minigun Mod Official Thread

    The first part of your proplem is probably caused by a high DPS weapon, as you kill the boss too fast. It has already been fixed in my test version, so it will work fine when i update the mod. The other part is most likely my protection from boss insta-kill, as it makes overlapping sections of...
  12. azzrill3

    tModLoader Minigun Mod Official Thread

    Kill Splicer enemies. The red text in a tooltip tells which ones you need to kill to gain charges.
  13. azzrill3

    tModLoader Minigun Mod Official Thread

    Probably, when tModLoader 1.4 officialy releases.
  14. azzrill3

    tModLoader Minigun Mod Official Thread

    Buy it from the All Knowing One during Blood Moon in a Hardmode world.
  15. azzrill3

    tModLoader Minigun Mod Official Thread

    Yea, it's not currently working as intended, it'll be fixed in the next update!
  16. azzrill3

    tModLoader Minigun Mod Official Thread

    Oooh, I guess i'll have to remove or rework this feature, I completely forgot about the server name length limit.
  17. azzrill3

    tModLoader Minigun Mod Official Thread

    It's Curse of Nirvana's hidden trait, it's not a glitch
  18. azzrill3

    tModLoader Minigun Mod Official Thread

    1 - Sold by Witch Doctor in hardmode world during the blood moon; 2 - Sold by Cyborg in hardmode world during the blood moon; 3 - Sold by Demolitionist in hardmode world during the blood moon. It's perfectly fine to ask questions - this thread exists for this purpose after all!
  19. azzrill3

    tModLoader Minigun Mod Official Thread

    Kill the King Slime and he'll move in
  20. azzrill3

    tModLoader Minigun Mod Official Thread

    It is sold by The All Knowing One in hardmode world during blood moon
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