Ah, crit rollover is the internal name for the setting that rolls additional crits past 100%
& disabling it should fix the issue - the weapon is just doing high enough damage that rolls wrap it back around to 0
Glad to hear it 👍
I don't have any plans to add dmg or crit chance sliders, but you can disable all weapon stats except crit chance, mana cost, & damage in the configs, there's also stat balance presets that disable some stats & lower all the others
Do you have crit rollover enabled?
High...
Sorry for the wait - It's out now for 1.4.
The Github isn't updated with a 1.4 branch yet.
Edit: Github should be updated to 1.4 with a 1.3 branch now.
UpgradePlus is a weapon gear upgrade mod inspired by Oempa's Equipment Upgrade
Fight bosses and strong mobs to get tokens you can trade to upgrade your gear.
Take your favorite weapons deeper into the game, grind past difficult bosses, level gear to ridiculous heights.
Features:
1 Town NPC, 2...
Likely
EU calls ItemLoader.PostReforge() after doing it's upgrades and whatever calamity does when it hooks into IL.PR spits out a whole new item who just so happens to have the same custom name.
Upgrade variable doesn't stick = no stats, no incrementing upgrade cost
suggestions for okuu:
inspiration from
post moon lord boss that appears with the message "A heat wave warps the air around the land" the screen changes to be more blurry
performs uncontrollable dive repeatidly, hitting the ground stuns her and she then turns and dives at the player
she sends...
I have a problem with the mod
Norton thinks the terraria file that comes with the zip is dangerous and deletes it. is the terraria.exe file important?
also if I don't need the terraria.exe file then how do I know the mod is installed?
according to the wiki the only item I can bring to the guide...
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