Okay.. Sooo I'm still making Uranium Ore.
Mod File:
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace Apocalypse.Items.Placeable
{
public class UraniumOrePlaceable : ModItem
{
public override void SetDefaults()
{
item.name = "Uranium...
I'm making ore and I have problems with that.
My mod file
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace Apocalypse.Items.Placeable
{
public class UraniumOrePlaceable : ModItem
{
public override void SetDefaults()
{
item.name =...
I have problem with my projectile file..
My Projectile file:
using System;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace Apocalypse.Items.Projectiles
{
public class RSProjectile ...
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