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  1. Filter62

    Game Mechanics 24 Hours clock option.

    Can we have an option for 24-hour system, instead of 12h AM PM one? 13:56, 21:18, 4:30 e.t.c. instead of 1:56 pm, 9:18 pm, 4:30 am. Might be just a toggle option under interface settings in options menu. I would really like to have it, it's much easier for me to read, no need for additional...
  2. Filter62

    1.4.4.2 - Lava waterfall visual bug

    Visual bug, Somehow lava waterfalls have bugged lines on them. Had to choose 1.4.4.1 in bug report, since option for 1.4.4.2 not available yet it seems) FX-8300 (3,2Ghz*8), 16gb ram DDR3, Nvidia GTX 1050 Ti 4gb.
  3. Filter62

    Resolved 1.4.2.1 - Not valid housing?

    Well, I think it should be, look attachments. It says missing chair, I place chair, It is not valid housing suddenly. If there is a reason for it and it's not bug, explain to me why it happens)
  4. Filter62

    Working as Designed 1.4.2.1 - Npc's and animals stay on the same spot at night

    Well, at least draw npc that is sitting behind the one that is standing. P.S. **REPORTED** - (1.4.1.1) Npc and a pet sitting on the same chair at the same time I had post about something similar before, might be connected.
  5. Filter62

    **REPORTED** (1.4.1.1) Npc and a pet sitting on the same chair at the same time

    Attaching file to show how it looks. Happens at night.
  6. Filter62

    Crash on desktop

    My game just crashes without any error, it just freezes, music and sound stops, and after a minute it just closes, it was fine before on same version, started crashing today, two times already, so it might be something on my end (Though I didn't change anything), it might be some windows updates...
  7. Filter62

    **REPORTED** Map data lost when moving world off cloud.

    Here's screenshots of what i mean, when moving worlds out of steam cloud, map data get's wiped. Happened without fail in my three different worlds.
  8. Filter62

    **REPORTED** Lance not in hand, visual glitch (Maybe not only visual dunno)

    So Lance looks really weird now, I guess it started after last patch. Screenshots show how it look, I guess it's not supposed to do it, does it?.
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