I'm getting an error message: error CS0115 "LemonDemon.SetDefauts" no suitable method to override warnings. Here is my code for y'all.
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ModLoader;
namespace SwordTest.NPCs
{
public class LemonDemon : ModNPC
{
public...
So I'm a pretty new modder, and this is my code. I'm trying to make a clone of the Enchanted Boomerang to test out projectiles, but I keep receiving the message "error CS0246 The type or namespace name 'ModProjectile' could not be found. I'm confused by this since this is the exact same as in...
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