Alright, so, the Hallow is a hardmode biome with quite a bit of content. But it always felt...lacking to me. It's just a quick visit - Souls of Light, Crystal Shards, and the grind for the Rod of Discord - and not much else. The only people who really return there are Rangers getting their Holy...
On a world far from our own, with magic and monsters galore, lies the tale of Andrew, a man cursed with infinite knowledge - by a horrible price. He must use his soul to power the Wall of Flesh, a gate that locks away light and darkness from plaguing the world in completion. His job has always...
It just means we have an extra post so we can edit in more pictures.
Also you two do you want them to be pixelart or drawings.
Greybrynn I'll do your own soon, also can I get a clearer image?
I'll definitely add all your suggestions. When I made this, I was an amateur, and have improved since then, I'll most likely rework a lot of this thread visually and balance wise.
I'd like to bring up my problem with beam swords. Melee is melee, right? A class that is tanky because you need to fight up close, right? So why do the swords shoot projectiles? That discourages true melee. So my solution, here, is to make all beam swords act like the Beekeeper and Horseman's...
These are all my subscriptions, so I guess it shows my taste:
Pokemon related:
Truegreen7
Lockstin and Gnoggin
CandyEvie
Emperor Cubone
The Official Pokemon YouTube channel
Johnstone
Terraria related:
HappyDays
Steven
Animators:
TheOdd1sOut
JaidenAnimations
TimTom
LetMeExplainStudios...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.