Search results for query: *

  1. E

    tModLoader The Ophioid Mod

    oops meant expert mode health scaling
  2. E

    tModLoader The Ophioid Mod

    Is there any hardmode health scaling or multiplayer health scaling?
  3. E

    tModLoader Crystilium mod.

    ok
  4. E

    tModLoader Crystilium mod.

    So what did the new update today do? and who is currently in charge of this mod?
  5. E

    tModLoader The Ophioid Mod

    What was in the new update today?
  6. E

    tModLoader Fargo's Mods

    Could You add support for Consolaria Which adds in the removed console bosses?
  7. E

    tModLoader Worldbits: Yuyu's Worldgen

    Could you make each structure able to be toggled? The reason I'm asking is because of Peculiarity 2
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    NPCs & Enemies The Kraken! A new pre hardmode boss!

    I'm surprised no one has tried to make a mod from this yet.
  9. E

    tModLoader Better Night Sky

    I'm having some problems and it causes a crash for me when I sometimes reload.
  10. E

    tModLoader Peculiarity

    ok good to know Hope you can overcome it and get well
  11. E

    tModLoader Peculiarity

    So what content currently is in Peculiartity 2 then?
  12. E

    tModLoader Dangerous Depths

    I think you should just remove the Dungeon Moss.
  13. E

    tModLoader The Qualiaty Mod!

    Sorry about my little rant
  14. E

    tModLoader The Qualiaty Mod!

    and sorry to be so critical I honestly don't like to be
  15. E

    tModLoader The Qualiaty Mod!

    its on the release page
  16. E

    tModLoader The Qualiaty Mod!

    Well, What I'm mainly asking is that it be moved back to 1.3 with the mod boss list support. I also want the parts I mentioned removed If that's not possible just want the first part I asked for in this comment. And is the boss placement on the checklist so hard?
  17. E

    tModLoader The Ophioid Mod

    Can you add support for the new boss checklist which includes the features form boss highlights?
  18. E

    tModLoader The Qualiaty Mod!

    I'll be honest I would much prefer 1.3 to be the final version of the mods since all of the content in 1.4 is so unpolished and kinda bad expressly the new consumables that increase mana and health. I also personally don't like the post moon lord ore I think that should be disabled in the config...
  19. E

    tModLoader Bismuth Mod Release

    True and maybe they should make the swamp water its own liquid-like poisonous water.
  20. E

    tModLoader Bismuth Mod Release

    can you add the orc invasion to the boss checklist and add support for census mod which tells you the requirements to get each one? And can you please come up with a better name than swamp wood and I honestly don't care if the name is fictional.
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