popped on tmod1.3 saw an update
nice to see this mod still running strong
question, how do you remove a guardian from your party? im using the buddy system
-using the command wheel hotkey and pressing 7 to 'change team' just highlights the option in yellow
i vaguely recall seeing the mod this is based on. but i opted to use an RPG mod instead which did a lot of the same stuff and then some (blanking on the actual name)
just my thoughts
this mod is kinda broken
in expert mode 90% of projectiles deal 100+ damage (why not specific mob contact damage...
100% if not a 1000%
(on the P.S note as well)
so ig we can expect Myth to be the first large content HQ mod for China(?)
-kinda disappointing, how do i put it, doesnt feel like the content of the two compliment eachother
great sprites
the modlist bar looks pretty cool too the way all the elements are present
wasn't aware you could customize it like that in tmod 1.3
questions though
how do i complete the machine code? the energized armor has the set bonus "code isnt complete" or something to that effect
where...
was hoping to have the privilege of foolin around with this mod
but there's a big problem,
it seems that consumables are used up just by holding down left click.
2 examples for clarity's sake:
if you use a stack of platform on a single spot, the platform will continue being consumed despite...
i feel like i played this before the 1.4 update
and i thought it was pretty HQ back then
eyegasm stuff right here
unfortunate this deserves a lot more buzz imo
its a big shame too
because a lot of the mods that i actually wound up really enjoying arent the mainstream ones like Calamity
-had my eye on this one back when i still had a discord
havent used modded terraria in a minute
but iirc you need to change tmod to the 1.4 preview
you can do so by right clicking tmodloader in steam and hitting that 'properties'
find the "BETAS" section click the drop down i think the default modloader should be 1.3
there should be an Alpha 1.4 and...
if you can update this page thatd be nice
mod pic looks pretty cool too so i've been meaning to check out the content
anyhow
itd go a long way for the window shoppin peepers like myself
does this mod tinker with mob spawns?
havent seen sharks
but ive seen a ton of jungle creepers around
they spawn preHM especially night time jungle surface
those web spitting sons of -- open doors mannn
idek how a big spider can open a door
but ye pls reconsider on that one chief jungle's...
if you're like me and dont have a discord and you dont want one
jus open up tmodloader properties go to the betas section and plug it in
seems like a bad :red: mod bout to try it
will this work with modded spears too?
same question for mods that alter vanilla stuff
like Fargos has a mod i think...
spent a few days checking out the PreHM content
gotta say Bravo HQ stuff right here
mod is all i wanted
unique sword animations (limited to 1 animation in different sizes so far)
+ new styles with Rapiers
i just really hate the same ol boring big n' fast swinging sword that shoots lots of...
summoned the superintendant
after like 18 rounds it said that there was an error
that some super ultra scan name wasnt found or something
initiated sell back?
cant remember the error messages fully
not sure if its part of the event
but i lost quite a bit and gained nothing
personally not too...
im a fan of tensei slime
the hair is alright
everything else makes me sad
but i dunno what i was expecting in fairness ig..
sprite work would be pretty hard especially for this
i'll probs check this forum out if there are mod updates to see what the end product looks like
good luck
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