SOLVED :D
I had to use ModCompile_XNA rather than ModCompile_FNA (Releases · tModLoader/tModLoader). I have no idea what the difference is and why using the FNA library previously allowed me to compile mods. I'm so glad it's sorted though.
Hey guys, i'm trying to edit and recompile AlchemistNPC...
Moddaria has closed for the foreseeable future due to personal circumstances.
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I'm curious to see what the response is going to be. Is there a reason for your answer? Are you limited by computer resources or do you prefer a more vanilla experience with slight QoL improvements. I'm doing a playthrough at the moment with about 50+ mods and really enjoying it. Share your...
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