return false in PreKill
I recently made similar thing
public bool HasAnchSign;
public override void ResetEffects()
{
HasAnchSign = false;
}
public override bool PreKill(double damage, int hitDirection, bool pvp, ref bool playSound, ref bool...
This mod is abandoned again. Terra Mod died second time. Bloodflare said it happened cuz of lack of devs, Bloodflare sprite but no one else doing anything. That's hurtful. Bloodflare wanted to start his own game, but not going to do that now, on his potato computer. Idk what he's going to work...
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