I believe it happened in 1.03, but the world was created on the initial release.
I do have the 1.0.5 and it still is broken. Guess I'll have to restart with a new world. Fortunately, I had my bone key on my character and not on the world.
One of my worlds is corrupted (as in not working) and whenever I try to load it, my game crashes and my system restarts. Doesn't happen on any other world, and of course it had to be the one with all of my good items.
Same thing happened with the sailfish trophy from the angler, the trophy dissapears and upon mining it it drops "The Twin have Awoken". Although the trophies are lost, a free painting pretty cool.
No, unfortunately the mobile versions which this version is mostly from use the old ore in many recipes. the recipe for the suspicious looking skull requires adamantite and will not work with titanium
Some items take longer than usual to craft stacks (Asphalt takes longer to craft 999 than 999 stone bricks )
It takes about 2 minutes to get to 400 asphalt bricks and under 30 seconds for 400 stone bricks or other blocks
I am unable to use my fishing rod even though I'm carrying bait. and the snow biome is being overlapped by other biomes, so I cant get any rare snow enemies.
I tried every recipe the wiki had, including the old one, which I can't craft crisp honey blocks at my adamantite forge.
It would be really useful to have a game mechanic that starts up wiring depending on the distance from the player to the wiring. In the current version, wiring will shut off after a certain distance between the players and wire. if the wire could reactivate when the player returns, that would be...
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