and sorry again for my stupidity.
it was indeed this mod. i just thought it is enough to switch off the recipe hack and go on, but it required a full game exit.
so yeah, don't turn on recipehack sharing :red: EVER xD.
i'm glad i can continue to use this mod!
OK, found another BIG bug - the guide stops showing the recipes. they are shown for a 1 microsecond, and then it reverts to by-hand recipe list. this applies to guides in all generated worlds which were generated after installing this mod, or if after install guide died and came a new one, cause...
this mod would be excellent if not one major bug - the vanilla and mod items effects are OFF when they are not in the "main" page. for ex. the item magnet swithes off, the effects from accessories due to fargos mod equipable inventory also stops working if page changed. this is really sad.
Jpan, i made 3 new bags for myself, but i , like , added them in your mod (extracted it). can you help me ...errrmmm... make my mod independent from yours? i mean dependent, but separate.
my discord id "Darth Nihilus#4649"
how to get rid of that :red:y corrupt slime spam? it ruins my gameplay. do you think everyone has enough RAM to enjoy that? 10K slimes? What kind of joke is this? good for me i have 32 gigs of ram
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