There are a few options for viewing the members list, and one of them is "most points".
I'm not sure if I'm missing something, but every time I try to show members using that option, it says that "No users match the specified criteria".
If it's something not implemented, I think it'd be nice to...
Hi! A while ago, I had just created a server with TShock, and a couple of days later Terraria updated, and I was no longer able to join my own server until TShock also updated. I then started looking for ways of downgrading Terraria, and I've summarized what I've learned in the following Gist...
Hi!
I've been looking for empty worlds for me to build mechanisms freely, and I struggled to find any, so I decided to make my own.
I like to call them Empty Canvas because they do look like that.
They're not exactly empty worlds, they all have Diamond Gemspark Wall filling the entire...
Take a look at this thread: Tutorial - Ultimate Teleporter Hub Tutorial (including basic components and wiring)
It's a different design of teleporter hub, but they've explained everything pretty well, going from the small components all the way to the full thing. Even if you don't want to build...
I'm trying to understand how it works. How does it know which wire color to output? Does it constantly cycle through the colors, so to get your desired color you have to match a faulty lamp with a cycle that corresponds to the desired color? And if that's the case, how do you ensure that after...
I did make it a bit smaller, compared to the original design in the wiki, but yes, I do agree it's quite a big machine.
But most of its size relies on some safety mechanisms to prevent misuse, and that's mostly optional, so it could be a lot smaller had those elements been removed. I opted to...
Thanks! :D
The teleporter computer itself isn't my creation, I basically followed the tutorial on the wiki and modified a couple of things.
And the way it works is actually much simpler than it looks. I know I took a while to figure it out, but essentially, it's just playing back a sequence of...
You can use a timer with a diode to prevent it from triggering itself, like shown here: Wiring
With that, I believe it's just a matter of chaining some timers. But that'd be a lot of timers.
To use fewer timers, you could use a counting circuit like this one:
It's basically just a bunch...
And here's the central hub:
It's an absolute mess, don't worry about it much. I've added a bunch of unneeded features to it, and there's also some leftovers from other experiments. All it really needed was the buttons and the wires directly connected to them, as well as the root teleporter...
Here are all the nodes:
NPCs
Hell
Hallow
Dungeon
Teleporter Computer
Corruption
Jungle
Paintings
Astral
Abyss
Note that not all nodes have the back mechanism, and that's because if they don't have any node after them, they don't need it. That's the case for Hell, Jungle...
Here's me going to every single destination and back:
And here's the diagram of the destinations:
I've used Mindomo to create this diagram, but I believe GitMind could be better.
This is the teleporter computer. It's basically the same one on that wiki guide, but with a few modifications. The one I like the most is that I've added the timing mechanism to each step, instead of being on a separate component, and that makes it much easier to expand. I've also flattened the...
A mockup teleporter network I used for testing.
1 - 5 are the nodes, 6 is the back mechanism for node #2
I've painted the wall to simbolize their connections and their "main" colors.
1 - Upstream connections
2 - Downstream connections
3 - All connections to those diodes do NOT contain the main...
I've created it such a long time ago that yesterday, when I wanted to use the forums, I ended up creating a new one because I didn't remember about this one. Then I remembered I already had an account, and I asked to get the new one deleted.
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