So, out of curiosity since I'd be interested in messing around and trying to add features (I started off in C# writing mods for Terraria back in the day), would UI stuff be particularly hard to get working?
I looked into the Prism.Injector.Patcher classes, but since I'm not intimately familiar...
Can confirm the OP. On Linux (running on a Lenovo X200s Thinkpad) Terraria took 30 seconds to get to the Re-Logic splash, then an extra 15 seconds before it actually got to the main menu. Doesn't matter whether I launch from Steam or not, online, offline, or what-have-you.
A possible solution is to use either GNU screen (apt-get install screen, screen, ./TerrariaServer, then hit `Ctrl-a d`) or tmux.
This will run in the background until you reattach to your screen session (screen -rd).
This is usually how it's done for Minecraft et al, worth a shot.
Hey guys. I found a fix for a crash which happens periodically on Linux if you're using an Intel integrated graphics card.
You'll know if you're crashing because of this if your logs contain something like this:
Failed to open BO for returned DRI2 buffer (1600x900, dri2 back buffer, named 9)...
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