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  • Users: Shade
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  1. Shade

    NPCs & Enemies A new Mimic - In response to *spoiler* slimes.

    So, after having seen , I have come up with an idea for a Mimic that is similarly evil. What about a "Dead Man's Chest" Mimic, one that would explode if it touches a player, dying in the process? The reward for killing one (without it exploding) could be some rare materials (relative to the...
  2. Shade

    One Terraria: An Introduction & Future Impacts

    Whilst I understand why this is happening, I do sorta wish some of the content could be re-implemented in some sort of way. I may have never played the console versions of Terraria, but I really like the designs of the Tizona, Arch Wyvern, and Dragon Skulls. I know Mobile will also eventually...
  3. Shade

    Ehh, playing games... updating my rather old status to this basic status.

    Ehh, playing games... updating my rather old status to this basic status.
  4. Shade

    Console Dual Threat: Terraria is Coming to Wii U and 3DS

    Terraria for the 3ds huh? Now I'm curious...
  5. Shade

    NPCs & Enemies [1.3] Crawltepede's Spawn rate should be lowered.

    I would suggest for first timers to save Nebula for last to get through Solar. I did them in this order for my Expert mode play-through. 1- Vortex (Vortex Beater) 2- Stardust (Stardust Dragon Staff) 3- Solar (Solar Eruption) 4- Nebula (Going into it tomorrow after preparing for the Moon lord)...
  6. Shade

    NPCs & Enemies Medusas are cheap :red:

    I hate the fact that they seem to ignore fall damage immunity. I've been petrified in mid-air when having a horseshoe/wings (items that remove fall damage) and die from the fall.
  7. Shade

    PC Good. Bad. I'm the Guy with the YoYo: The Terraria 1.3 Official Trailer

    HYPE!!! It's there, it's so freakin there!
  8. Shade

    Items Will-O-Wisp -Sprites-

    I like the idea! The wisp in a bottle gets annoying when it decides to go into walls...
  9. Shade

    NPCs & Enemies [Event] The Fog

    I like the idea, and am now getting "the Mist" flashbacks...
  10. Shade

    NPCs & Enemies The Wall of Shadow

    I like the idea, Flesh suits the Crimson more. Lets get some Corruption support!
  11. Shade

    Terraria Community Feature: James "ChippyGaming" Bennett

    Congrates, and Party Girl title eyy?
  12. Shade

    Weapons & Equip [Sprites] Non-combat Summons

    The invincibility only lasts as long as it takes to force the magic mirror on you, and then debuff you for a short time while being unusable for a time. When it warps you back it has damaging debuffs cleared so you don't die when you escape. This wouldn't work on the Wall of Flesh for the way...
  13. Shade

    Weapons & Equip [Sprites] Non-combat Summons

    I am starting this thread to post ideas for summons with more utility/ those who help but don't fight. I will post as ideas come up, I hope for your feedback. Safeguard Familiar- [item sprite pending] Say hello to this small, but loyal familiar. Its use is to protect you from death, at a cost...
  14. Shade

    Portfolio/Multi-Topic Wind Dungeons

    I was thinking you might come up with a wind drop for hardmode, not a replacement to the current.
  15. Shade

    Portfolio/Multi-Topic Wind Dungeons

    I support, but have you moved into hardmode yet?
  16. Shade

    Items A Variety of Flamethrower Ammo - Fuel Canisters

    Ehh I somewhat support the idea
  17. Shade

    NPCs & Enemies NPCs Defend Themselves

    I think it'd also be good to give them better equipment, and only some of the NPCs should actually fight (Ex: the Nurse shouldn't fight, while the Arms dealer should.)
  18. Shade

    NPCs & Enemies Wyvern Aesthetic Changes (Now with a Wyvern Wings Texture Pack!)

    Heh, yeah they aren't really Wyverns however other games aren't much better with this. (looking at you Skyrim and your "dragons")
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