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  1. Jabelspector

    Official Get Wired For Terraria 1.3.1: Calling All Terrarian Mechanics!

    Here's a thought. Give players a few moments to diffuse tnt traps found randomly in the world (like Fallout's mine traps). I think it's a cheap death when you have no clue it's coming.
  2. Jabelspector

    Dreadfully locked.

    Dreadfully locked.
  3. Jabelspector

    Official Get Wired For Terraria 1.3.1: Calling All Terrarian Mechanics!

    Yeah I've seen a lot of people wanting another biome. There's probably a better chance of them creating new biomes for newer Terraria titles than them making one for the original. But with that said, I've got a couple of ideas of what its counterpart would be: The Divine Everything is given a...
  4. Jabelspector

    Official Get Wired For Terraria 1.3.1: Calling All Terrarian Mechanics!

    I like the manned turrent idea...give the NPC's some use. In fact I've got a great Game Mode idea: TOWN DEFENSE Mobs target specific npc's, your job is to make sure they aren't overrun & destroyed. The game goes in waves, with each subsequent wave becoming increasingly difficult and money drops...
  5. Jabelspector

    Official Get Wired For Terraria 1.3.1: Calling All Terrarian Mechanics!

    They probably won't make pistons that move normal blocks for several reasons including the fact that it can get you into areas you'd otherwise need a key (or hammer) for. Earlier I suggested Sliding Blocks, that are made to be moved, so it wouldn't complicate things too much...They'd work well...
  6. Jabelspector

    Official Get Wired For Terraria 1.3.1: Calling All Terrarian Mechanics!

    I do like the idea of hiring an npc to follow you. Maybe you have to complete a quest or pay them first.
  7. Jabelspector

    Official Get Wired For Terraria 1.3.1: Calling All Terrarian Mechanics!

    Game Mechanics - Towns People The town npc's should be able to climb ropes, just like a player does.
  8. Jabelspector

    Official Get Wired For Terraria 1.3.1: Calling All Terrarian Mechanics!

    Not only do I think switches, traps, and gadgets should be affected by conveyer belts, but i think we should also be able to make a sticky conveyor belt/version of the gadget; so that you can move wire toggled objects all over the place.
  9. Jabelspector

    Official Get Wired For Terraria 1.3.1: Calling All Terrarian Mechanics!

    I wonder if you could place a pressure plate on the (soon to be) conveyor belt. If you could, would the plate pop off or move down the belt when it's active? If it moved down while the belt is active, you could put multiple columns of wires down the belt and activate certain lines depending on...
  10. Jabelspector

    Official Get Wired For Terraria 1.3.1: Calling All Terrarian Mechanics!

    Toggle Wand A wand that activates/toggles any wire its swung on. -Can activate traps/wire affected items (ex:actuators) directly, without the need for wire. -Different colored wands affect only their specific color of wire; there should also be one that affects all wire colors. This makes...
  11. Jabelspector

    Official Get Wired For Terraria 1.3.1: Calling All Terrarian Mechanics!

    You mean non-mob plates? Yellow plates are NPC only. Red plates are NPC & player.
  12. Jabelspector

    Official Get Wired For Terraria 1.3.1: Calling All Terrarian Mechanics!

    Tile/Player Count Plates An on/off state plate that would count the number of blocks above it (no spaces) or players on it and send an on/off signal depending. -Right click to open a menu to choose number of tiles/players. -Area of plate can be increased by placing Count Plates side by side...
  13. Jabelspector

    Tool TEdit for 1.3(Experimental)

    NVM...I found a image pack from TerraCustom
  14. Jabelspector

    Tool TEdit for 1.3(Experimental)

    I'm trying to find a chart/images of the cave, background, and tree styles with their respected numbers (for world properties). Where do I look for that?
  15. Jabelspector

    Official Beta Testers Applications

    I'm excited for the update. For the longest time I was hoping they would expand on the wiring system. If I'm not selected, then to all of the beta testers: good luck on the hunt!
  16. Jabelspector

    Official Get Wired For Terraria 1.3.1: Calling All Terrarian Mechanics!

    Maybe an item to cleanse the world, but some people want crimson/corruption for farming, world design, etc.. If you want to make massive waves, there are ways to multiply banners :j
  17. Jabelspector

    Official Get Wired For Terraria 1.3.1: Calling All Terrarian Mechanics!

    Yeah, I noticed that. Are they going to make it so the townspeople can attack players?
  18. Jabelspector

    Official Get Wired For Terraria 1.3.1: Calling All Terrarian Mechanics!

    Iron Scout Station A station where you can spawn a remote robot. -Made with wires, iron, etc. -HP range around 200. -When activated you take the place of the robot, controlling it like you would your own character. -Each station acts like a chest; whatever the robot has in its inventory goes...
  19. Jabelspector

    Official Get Wired For Terraria 1.3.1: Calling All Terrarian Mechanics!

    Barrel Canon -Placable 2x3 station (place it anywhere). -When players touch it/jump in it, it launches them in whatever direction it's pointing. -Hammer it to change its modes: spin, still, flip, 4-way switch, etc. -Right click to change angle.
  20. Jabelspector

    Official Get Wired For Terraria 1.3.1: Calling All Terrarian Mechanics!

    Map Stations - "Globe" A placable station that gives players the ability to share & update their maps. -Right click to activate; right clicking simultaneously updates the station's map & the players map. Another player comes along and whatever was updated to the station will be updated on their...
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