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  1. deadmanreaper13

    tModLoader Reduced Grinding

    Agreed, simplified system with a price increase would be best.
  2. deadmanreaper13

    tModLoader Chad's Furniture-and-More-Mod

    thanks for the advise, working good so far.
  3. deadmanreaper13

    Standalone [1.3] tModLoader FNA (32bit/64bit) (Branch of tML)

    does anyone know if there's a way to get TerraCustom (Tool - TerraCustom for 1.3) to work with this?
  4. deadmanreaper13

    tModLoader Chad's Furniture-and-More-Mod

    Thanks for the info, hope he comes back soon, I love his mod but it keeps causing memory overloads. As for the organ pipes, I have no idea, sorry.
  5. deadmanreaper13

    tModLoader Chad's Furniture-and-More-Mod

    Does anyone know what happened to Chad? He hasn't posted anything in over a year.
  6. deadmanreaper13

    tModLoader Various Weathers

    Thanks, now I won't lose an entire floor of npc's due to Jacks. Nice to finally now what mod had been causing it, I had been blaming Calamity for months.
  7. deadmanreaper13

    tModLoader Faster Start

    Found a conflict with the mod Antiaris (tModLoader - Antiaris) which replaces starting pickaxe and axe.
  8. deadmanreaper13

    Terraria State of the Game: November 2019

    While its sad to here about the delay, I trust in the team. As Shigeru Miyamoto said "A delayed game is eventually good, but a rushed game is forever bad " but for the love of god, can we atleast get a minor update for block-swap?
  9. deadmanreaper13

    tModLoader Reduced Grinding

    question, can you include Lifeforce potions for the shadow lock box? since the locked shadow chests are their only pre-hardmode source it seems strange to not have them in the lock box.
  10. deadmanreaper13

    tModLoader Fargo's Mods

    question, do Shadow Crates drop Lifeforce potions? since shadow chests are their only pre-hardmode source i fish up a bunch hoping for potions, but didnt get any.
  11. deadmanreaper13

    tModLoader Antiaris

    that would be amazing, always hate when I have a nice world going but a mod updates with a new Structure/Biome that looks awesome but requires starting a new world
  12. deadmanreaper13

    PC 1.3.2 Changelog

    is there any update on when 1.3.3 will arrive? There was a tweet that said September 1, and a few others that said early September.
  13. deadmanreaper13

    tModLoader Tremor Remastered [discontinued]

    the blue does add a nice contrast, i say keep it as is.
  14. deadmanreaper13

    tModLoader Tremor Remastered [discontinued]

    Any time frame on when the next release might be? Not looking for a set date, just a general time like this month or next month.
  15. deadmanreaper13

    tModLoader The Thorium Mod

    gotcha, but its late here so i'll make it in the morning. night yall
  16. deadmanreaper13

    tModLoader The Thorium Mod

    well, there seems to already be a wikia, but its mostly empty with troll pages. should i just start a new one? i dont have much experience, but it will be something. it may not look pretty, but i can at least make all the necessary pages.
  17. deadmanreaper13

    tModLoader The Thorium Mod

    agree with neoselket, it would be nice to either craft Water Walking Boots, or buy them from either the Cobbler or Diver.
  18. deadmanreaper13

    tModLoader Tremor Remastered [discontinued]

    the Dogeocolypse is here
  19. deadmanreaper13

    tModLoader Tremor Remastered [discontinued]

    http://terraria-tremor.wikia.com/ currently a work in progress, started it a few days ago, but hey, its a wiki. if anyone wants to help, it would be awesome
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