How would one go about using vanilla shurikens as ammo?
I'm currently updating an old mod to the new version (getting back into modding, if you remember Mokkel's Mod you are entitled to a veteran's discount).
In the old version, this worked:
item.useAmmo = ProjectileID.Shuriken;
But when I...
Yeah, @Durrani19 is great at spriting. The thing will probably be added in next update (which we are starting to work on now after a long pause) or the one after that, along with @Baconfry's Underground Dynasty suggestion (with permission from him).
Woaaah sudden attention to the thread again
Lol, to be honest, I've been really inactive on these forums generally. Guess I'll reply to some of these posts.
No thanks, we've gathered quite a team already. I appreciate it though ;)
Thanks, we're working on the first full update currently...
I think that instead of making a post full of a lot of not very detailed things, pick out the best of them and use them in a detailed suggestion. Also, mixing a lot of different weapons to make a new one is not a good idea in my opinion. Neither is making you go back and get some materials you...
You still don't have any info on what he does, how to spawn, etc. If he just uses Jellyfish AI, that'll be a pretty boring fight. Details, man, details.
On another note, nice sprites :)
Yeah, it's not in the current version though. It'll probably not be released 'till we get around to doing that big hell expansion (we have other priorities now ;) ).
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