I don't want or need the entire ui to take up more space, I just want to be able to have the tooltips not be for ants. Might as well make other ui elements resizable, colorable or whatever while you're at it.
The summon occasionally goes berserk but mostly spends close to a full minute dancing around with a demon eye. I was mostly commenting on the ore drop, which makes nothing terribly exciting unless I want to farm that boss to actually make the armor instead of just going ahead and killing the...
How's this for constructive: Farming mobs for copper grade junk wasn't fun and felt like a waste of content. Fighting a boss for iron grade junk wasn't much better, even if it did fail to do anything once introduced to a roof. In both cases I easily had better gear just trying to round up the...
Spent a bunch of iron summoning a really easy boss who dropped materials for what appear to be copies of iron weapons (and a carpal tunnel syndrome inducing weak/fast sword) and a fast but weak bow.
For the sake of argument I started a new run and made the ice spear after a night of farming eskimo zombies with a regular spear found in a surface chest. The ice spear is worse for the most part, owing to its pitiful knockback rendering it unable to keep enemies off you while you stab. The...
Extra dps? in expert mode that's all the dps they get. That chance of an extra 6 damage from frost burn doesn't make up for the fact that they have a shelf life shorter than the time it takes to grind out the materials. I haven't tried the book because my dungeon didn't generate any surface...
Why are the ice weapons so weak? They're barely copper tier and the arrows are a worse version of easy to make base game arrows from the same area. I wasn't expecting a whole lot but there just doesn't seem to be any reason to make them.
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