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  1. Tyro

    Base building tips

    Something wrong?
  2. Tyro

    Journey's End 1.4.4: Balance Feedback and Discussion Thread

    I corrupt my desert as a matter of course. Very little downside - you don't lose any drops, gain some valuable ones, and get easy access to underground evil in the open areas of the underground desert biome.
  3. Tyro

    Journey's End 1.4.4: Balance Feedback and Discussion Thread

    At this point I'm playing exclusively in Journey Master with evil spread disabled. It's my least favorite part of the game.
  4. Tyro

    Journey's End 1.4.4: Balance Feedback and Discussion Thread

    There's a simple, obvious fix there: Give bomb fish the power of sticky dynamite. I might actually bother to fish them up if they did that.
  5. Tyro

    Journey's End 1.4.4: Balance Feedback and Discussion Thread

    There's a mod that does this. Vanilla Tweaks. Not 1.4 compatible though obv.
  6. Tyro

    Journey's End 1.4.4: Balance Feedback and Discussion Thread

    I'd just put pyramid loot in oasis crates. In over four years I've gotten at least 4 pharoah sets, 1 sandstorm, and no magic carpets >.<
  7. Tyro

    Early game masterpieces

    Here's one I found on Reddit that I just love (not my work): Source:
  8. Tyro

    Early game masterpieces

    Oh, thought that was a mod name. Welcome to the forums!
  9. Tyro

    Journey's End 1.4.4: Balance Feedback and Discussion Thread

    Or a mine cart vanity slot, that would be ace
  10. Tyro

    Journey's End 1.4.4: Balance Feedback and Discussion Thread

    Apologies. Feel free to delete my redundant post. I've edited the original with the few changes I added to the newer one.
  11. Tyro

    Journey's End 1.4.4: Balance Feedback and Discussion Thread

    Reposting because my post seems to have gotten buried / hasn't been addressed (it's quite a few pages back). My suggestions & endorsements of others' ideas: *Whips should have a less annoying sound, maybe cracking every few strikes at most. *Cactus armor should have a thorns effect and boost...
  12. Tyro

    Journey's End 1.4.4: Balance Feedback and Discussion Thread

    They really should have changed standard slabs to accent and made the new blending ones available via crafting rather than the other way around, so they wouldn't break old builds. And yeah, sandstone needs the same treatment.
  13. Tyro

    Journey's End 1.4.4: Balance Feedback and Discussion Thread

    If you want to skip content, import items from characters that are further along or use an inventory editor. We have options.
  14. Tyro

    Journey's End 1.4.4: Balance Feedback and Discussion Thread

    I like the idea of the traveling merchant selling opposite evil items.
  15. Tyro

    Journey's End 1.4.4: Balance Feedback and Discussion Thread

    I checked the wiki. 1.0 is correct.
  16. Tyro

    Journey's End 1.4.4: Balance Feedback and Discussion Thread

    Maybe they should further enhance defense in master mode similar to how they made it more effective in expert.
  17. Tyro

    Journey's End 1.4.4: Balance Feedback and Discussion Thread

    In my experience the mirror/phone is plenty fast if you anticipate needing to bug out
  18. Tyro

    Journey's End 1.4.4: Balance Feedback and Discussion Thread

    Why do you say defense is irrelevant in master mode?
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