So for this large 1.4 update you'll have to spend 1-2 weeks sorting out one of the biggest mods on the platform, and less time for smaller mods.
Let's imagine Tmodloader prioritises all of the most important bugs, fixes them, then releases today. You'd spent 1-2 weeks updating. Then Tmodloader...
The music and sound already works although with some looping and bugs, which should be prioritised before launch, but the Tmodloader team would rather "reimplement" the entire thing from scratch rather than just fix some bugs in the current code.
Yes. It doesn't take long for modders to update...
Yes it's from the Discord and also their State of the Game post. They say:
Not a single one of these are necessary (After all, Tmodloader 1.3 worked without these changes, and so would 1.4).
These are simply nice to have additions that could be patched to the loader after release.
Tmodloader could be released today if they wanted but unfortunately the Tmodloader team are kind of holding it hostage until they complete some unnecessary, optional improvements.
They could release 1.4 and let modders update their mods and players play the game and THEN work on the optional...
Hey guys
I used dynamite on a tmodloader server, and now ever since I get bugs such as:
- Invisible players
- [n:] instead of player names in chat
- Only part of the map loads
- Crashes
- Invalid operation at this state
I downloaded the server map with filezilla to check if it's corrupted but...
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