In Terraria 1.3.5 and all versions prior to my knowledge, all background elements were the same scaling/resolution (same pixel size and clarity) as foreground elements. The player, the ground you walk on, NPC's etc were all the same resolution as the background. Everything was uniform in...
Since 1.4, distant background textures have generally been stretched to be on a larger scale than the foreground graphics. I'm assuming this was done to accommodate 4K and other larger resolutions without having to remake the backgrounds too extensively, so they were simply blown-up in size...
This is in regards to the new Eye of Cthulhu sprite flying around in the background after the text warning he's coming for you at night.
It will fly around in the background back and forth progressively faster seeing more agitated (which is a nice addition), but then when the EoC comes into...
https://forums.terraria.org/index.php?threads/better-ambiance-texture-pack-now-for-1-4.59526/post-1965020
^^^ The Better Ambiance 1.4 update has arrived!! The download file is attached in the post linked above.
For Terraria 1.3.5 users, you want the version at the bottom of this post you're...
This is something I've always scratched my head about while posting on this forum -- the very game that this entire forum revolves around isn't even recognized by spell-check. Isn't that weird?
Is this something that has been tried and can't be helped for some reason? I've also noticed other...
The deep blue, purple-ish tint of water in Terraria always bothered me, so I tried making a texture pack that made it more greenish (like a clean ocean water irl). I extracted the following 3 files and changed the hue of them:
water_0.png (in the misc folder)
Liquid_0.png
Waterfall_0.png
I...
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