Forgot about the functionality you've asked. Maybe the game's mechanics would allow us to chose an extra in-use weapon if you've chosen the normal sword first. Now, how it'll work you ask? Well, extra-button is there for it. By left clicking you swing your main hand weapon and right one is for...
Yeah, I broke my brain thinking about that. The best one I come up with is that dual-wielding is on by default but only appliable with "normal" swords. The normal ones swords is just exist for no reason. There is absolutely no reason to craft them but with the dual-wielding ability they could've...
Common weapons like shortswords or craftable cobalt sword etc. could receive some love by applying the ability by drinking certain potion, or maybe wearing a certain accessory.
Sounds cool and, more importantly, promising for those weapons, right?
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