Any plans to implement Omnipatcher support for projectiles? I want to make minion projectiles home in on enemies as well, so I might just make a plugin for that (if it's even possible)
While this may make bees and wasps incredibly overpowered, it also makes a lot of weapons MUCH more enjoyable to use, like Space Gun hitting 3 times per beam
I'm referring to "Projectile Piercing Fix", which you can find on the tModLoader mod listing. It should be the oldest one (and which works the best out of the box)
EDIT: This is the mod, which even works on Minions
It seems that I can't apply plugins anymore. it asks for referencing Attributes at version 4 or something
UPDATE: It seems that the plugins are indeed working, but they aren't "testable" within TT2. Running it on Terraria 1.4.1
I'm running TT2 on top of Terraria Leveled, which (I think) doesn't mess with items, only game mechanics. But I'll try to use OP without having an active list.
I'm having some problems with Omnipatcher.. it says "Could not locate the provided item within the IL. Please diagnose." and then it stays at "scanning".
I'm trying to tweak the Shadow Scale set, btw.
Modified version of @Nancok's recipes plugin (still depends on Gaelyte's RecipeHelper, running on Single Assembly mode)
What was changed:
• NEW - Enchanted Sword Recipe (Iron/Lead Broadsword + 25 Fallen Stars @ Anvil)
• NEW - Enchanted Sword <-> Terragrim Recipe (@ Tinkerer's Workshop)
• NEW -...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.