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  1. SGKoishi

    **REPORTED** Network broadcast storm

    If you are using TShock to host a server, try my mitigation: https://github.com/sgkoishi/yaaiomni/blob/57e48c480d7dbd24baa761d797d5e2e42c991453/src/Mitigations.cs#L101-L132
  2. SGKoishi

    **REPORTED** Almost invincible by healing with potions but without cooldown

    Just remembered there is another multiplayer crashing exploit cause the client to freeze, with no response - (if you are still reading this forum).
  3. SGKoishi

    **REPORTED** Almost invincible by healing with potions but without cooldown

    PMed. There is also another glitch exists for a long time, which allows item duplication using multiple chests - but I'm not sure if it's reported or fixed or not
  4. SGKoishi

    **REPORTED** Almost invincible by healing with potions but without cooldown

    The fishing line requires slow animation like a hammer. Put the hammer in slot 1 and use it, keep the attack button pressed, open inventory, take the fishing pole from slot 2 and put it in slot 1 (replace the hammer), and multiple lines were thrown.
  5. SGKoishi

    **REPORTED** Almost invincible by healing with potions but without cooldown

    Similar things (with the same steps) also happen to other items. For example, use a short animation thing and switch to another powerful slow weapon while using, players can use that slow weapon at a high speed. Using an auto weapon and switching to a fishing pole in place will shoot multiple...
  6. SGKoishi

    **REPORTED** Almost invincible by healing with potions but without cooldown

    Related issue (PC, same cause but different way): PC - Use the Healing Potions Without CD
  7. SGKoishi

    **REPORTED** Network broadcast storm

    The loadouts were not synced properly. Get a player with all loadout full of items and dyes. Join a server. The client is unable to sync the loadouts correctly. Even when everything is synced, it keeps sending all items in the non-active loadouts. This causes a network storm of n^2 where n is...
  8. SGKoishi

    **REPORTED** Almost invincible by healing with potions but without cooldown

    Additional info: The Terraria.Player.ItemCheck_CheckCanUse and Terraria.Player.ApplyPotionDelay is not in the same block as Terraria.Player.ApplyLifeAndOrMana. They should be moved together.
  9. SGKoishi

    **REPORTED** Almost invincible by healing with potions but without cooldown

    Use an item with long animation (e.g. hammer), and switch to heal potion during use. This will cause the potion to be consumed, and the player gets healed, without being restricted by potion sickness debuff, and without even getting the debuff.
  10. SGKoishi

    **REPORTED** Game Doesn't Load, Comes Up with Error Message

    1. Similar reports in the Chinese community, 1.4.1.* working but not 1.4.2 or 1.4.2.1 2. No, most of them just download/update the game from Steam and crash 3. Not clear, but several people said it works after plugging in the headphone
  11. SGKoishi

    **REPORTED** Game Doesn't Load, Comes Up with Error Message

    Try to do something to your audio output like plug in the headphone or earplugs
  12. SGKoishi

    **REPORTED** Steam Workshop Typo

    And the third typo, this one can be fixed by language pack: Workshop.OtherResourceDescription This description is not matching its base. Either the base should be renamed to Workshop.OtherResource Or this item should be renamed to Workshop.OtherResourcePacksDescription
  13. SGKoishi

    **REPORTED** Steam Workshop Typo

    There's only one translation pack right now (and I'm the only author). Also there's zero High Definition in Steam Workshop (it is called High Resolution in-game).
  14. SGKoishi

    **REPORTED** Steam Workshop Typo

    There is a typo in Steam Workshop The tag for translation in-game (Terraria.Social.Steam.SupportedWorkshopTags) is Language/Translations while in Steam Workshop it is Language/Translation The last "s" is missing, so if you tag something as Translation, you won't see it in Steam Workshop by...
  15. SGKoishi

    A Beginner's Guide to Shaders

    Here's another Shader guide for tModLoader (in Chinese), with examples of greyscale, scale, gaussian blur, rotation https://fs49.org/2020/04/09/shader%e7%ae%80%e4%bb%8b/ You could try machine translation or just copying the code blocks and see what'll happen. Understanding some of them requires...
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