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  1. SphinxGames

    Game Mechanics Potion consistency and buff limit

    Subdivide all potions into categories, Rage, Wrath, Endurance, Lifeforce, Heartreach, Archery ect. under "Combat", Night Owl, Shine, Spelunker, Hunter, Dangersense ect. under "Exploration". As many categories as is needed. All potions within the same category should have the same duration...
  2. SphinxGames

    Weapons & Equip Kaleidoscope Rework (and whips in general)

    Kaleidoscope rework: (1) Let it attack through walls, pretty basic but something that would be so nice for overall quality of life. On to the main ideas I had. (2) Make it summon crystal shard projectiles over the course of each swing that behave in a similar manner to the Flairon bubbles, a...
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