I see a lot of people saying "the game only runs on super-computers since 1.3." It's annoying, because the game runs perfectly at 60 FPS with the highest settings possible at 720p, on my $250 laptop that has 3 GB of RAM and an AMD A6-5200 APU (512 MB VRAM), which is about as terrible as a modern...
Ah, I see. I haven't kept 100% up to date with Otherworld.
My only hope is that the Otherworld engine takes advantage of multiple CPU cores, because right now (to my knowledge) Terraria only uses multiple cores for world gen, entering hardmode and lighting.
I don't think a computer can get much worse than mine unless it's under $200. AMD A6-5200 APU with integrated HD graphics and 4 GB of RAM (RAM that's at the end of its lifespan, I might add), but it can still (surprisingly) run Terraria at 60 FPS 720p.
My assumption is that Terraria Otherworld...
Unknown. As the game is still in Alpha, I'd venture to guess that there are still many things that need to be added to the game before any sort of system requirements can be established.
What I do when I get a world that has Crimson/Corruption on both sides too close to spawn, I just make a new world and delete that one. I heard somewhere that breaking an Altar puts a random block of Crimson/Corruption somewhere in your world as well, which is why I rarely bother trying to...
Today I had the idea that maybe if I lined the Jungle and Underground Jungle with Dark Blue Solution that it could no longer be corrupted. On the wiki it says that Mushroom Grass can't be corrupted, but the mud under it can.
So what I'd like to know: Can the corruption pass through the mushroom...
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