silent_ptr
Plantera
You could paint the Boulder...?That sounds like a good idea. You should go post it in the Suggestion forum.
idk
It might be buggy.
You could paint the Boulder...?That sounds like a good idea. You should go post it in the Suggestion forum.
You could paint the Boulder...?
idk
It might be buggy.
I can't believe how long it took me to get this joke, I lol'd.I prefer Redstone
I did a mock up of a Bouncy Boulder if you want to use it.No, you could combine a Boulder with Pink Gel to make a Pink Boulder that bounces around.
Sticky Boulder could collect items and drop them where it breaks. And/or mobs, furniture, street lamps, and give a score based on how big it got...Sticky Boulder
Cool. What if the Stcky Boulder could roll on walls and ceilings?I did a mock up of a Bouncy Boulder if you want to use it.View attachment 113620
...While I was at it I also did a Sticky Boulder.View attachment 113621 I'm not certain how that would work or why anyone would want one, but there you go.
Is it possible to change the xbox button icons to playstation?
Is this confirmed for real?Noticed on steam forums that you can switch between corruption/crimson during world generation by pressing RT on the controller. Is that true, and if so is it possible to do with keyboard/mouse somehow?
Can you provide a link? I'd be surprised if this was true, given that it wasn't announced in the change log.Noticed on steam forums that you can switch between corruption/crimson during world generation by pressing RT on the controller. Is that true, and if so is it possible to do with keyboard/mouse somehow?
It'sCan you provide a link? I'd be surprised if this was true, given that it wasn't announced in the change log.
CamZzoL said:When creating new world, pressing RT on gamepad switches world type (crimson\corruption). Multiple swithes causing game crash. "
I still have my doubts that this is accurate. Corruption and Crimson have fundamentally different generation shapes and patterns, I don't think it's possible that you could notice it generating one type, then switch it over to the other mid-stream. There's more to it than just changing the tile and wall types.It's actually in bugs thread http://steamcommunity.com/app/105600/discussions/0/530645961937332593/?ctp=543#c364042703857107459
I still have my doubts that this is accurate. Corruption and Crimson have fundamentally different generation shapes and patterns, I don't think it's possible that you could notice it generating one type, then switch it over to the other mid-stream. There's more to it than just changing the tile and wall types.
Perhaps the report is stating that having RT pressed yields one type of world, not having it pressed yields the other - I also have my doubts about that. I'll make sure that @Leinfors notices this, though.
Thank youAfter testing this I have found that RT restarts the generation process.