sneezingdog480
Eye of Cthulhu
cool!!!!!
Well, that puts the demolitionist out of the job.
That sounds like an incredible waste of time and resources, but go ahead if you want lol.But just for mining an ore. In general. You wouldn't swap it out immediately. It looks weird. You would only use a pickaxe for making passageways now?
Also you can use platforms. Or torches. Or other things you can pass through
It seems like block pickup range will still be in effect, and while I think it won't allow things like thin ice to be picked up, and interested to see how it effects spwaning blocks like hellstone and hive. I think things that require particular states, such as plants on grass drit/mud will still break, given the block still breaks.Just to clarify, replaced block will be placed in the player's inventory ignoring item pickup range?
It was really annoying when using extendo grip to mine one clay block away, replace it with something, and having to dig down to it anyway to pick up the item.
And can we replace grass blocks without breaking plants on them? Including plantera bulb?
Blocks below trees are probably unreplacable, since you can't mine those, but what about sand under cacti/cactuses?
edit: Can we replace hive blocks without creating bees/honey, and hellstone without creating lava?
edit2: Can we replace thin ice and have it as a placeable item?
edit3: Actually, just make a freeze gun, visual effect like clentaminator, but creates thin ice on water surfaces. Pretty please?
Just to clarify, replaced block will be placed in the player's inventory ignoring item pickup range?
Yes, pickup range is still in effect according to the GIF. You can see that when the player replaces the wood on the roof of the house, the wood drops as an item, but is not collected (as it is out of range).It seems like block pickup range will still be in effect
It seems like block pickup range will still be in effect,
I have no idea how I managed to not see it, thank you both for pointing it out.Yes, pickup range is still in effect according to the GIF. You can see that when the player replaces the wood on the roof of the house, the wood drops as an item, but is not collected (as it is out of range).
Furniture didn't break, and furniture and plants are kind of similar. I kind of figured maybe they were just changing tile type, without updating adjacent tiles, which might work for growing grass on(/through) asphalt.I think things that require particular states, such as plants on grass drit/mud will still break, given the block still breaks.
Yes! Love this feature! It’s more than welcome for me as I’m always tweaking designs to make them better. Thanks heaps for another spoilerHello Terrarians!
As you have noticed from the recent slate of spoilers, our work on Terraria 1.3.6 is bearing some exciting fruit! This update has a lot more in store than we have shared, and with that in mind, we wanted to share one new quality of life feature that we find particularly exciting.
This new feature, which we are calling Block Swap, allows players to replace one block with another without having to break the previous block first! Tired of the way your house looks? Now you no longer have to tear the whole house down to change it. Need to clean up those random clay and stone blocks in your yard? Just swap them all out with your block of choice - much faster than mining them all individually!
Block Swap uses the mining power of the strongest Pickaxe in your inventory. Therefore, you will not be able to replace blocks that you cannot mine and it will take the same number of "swings" to replace a tile that your current pickaxe takes to mine the same block. Here are some additional fun features that Block Swap will bring to Terrarians everywhere:
- Block Swap can be used to change floor (and ceiling) blocks that furniture items are attached to, without breaking the furniture items
- Swapped blocks will keep the hammered shape that the previous blocks had
- Swapped blocks will be actuated if the original block was also actuated
- As an added bonus, you can now swap one chest for a different style of chest without having to empty it first!
Having played around with this feature for a while now, we can confidently say that this is one of those quality of life improvements that we have no idea how we ever lived without. We can’t wait until it is in your hands to see if you agree! Work on 1.3.6 is moving along at a strong pace – stay tuned for further details on what it will contain and when it might arrive.