WyattRodebaugh
Official Terrarian
so in real life its hot because its summer and we always love to have a drink or few outside and relax. I thought "what if we had a drink/weapon in terraria?" and thats when a new weapon/drink came to mind. i present you, 5 different types of soda!
(Note that the damage depends on its popularity, not because i just thought of random damage.)
starting off with early hardmode sodas.
Number 1
Coke
grants Well Fed buff for 5-10 minutes. grants sugar rush an unobtainable debuff/buff which will now be a buff for 1 minute. sugar rush will now speed the player by 25% but will give potion sickness for 1 min.
Type: Weapon and Potions (yes food and drinks are potions when you go to the terraria wiki.)
Damage: 70 (thrown) 100 (spilt then thrown)
Knock-back: 19 (thrown) 38 (spilt then thrown)
critical chance: 20%
use time: 14
velocity: 19 (thrown) 38 (spilt then thrown / altogether)
Rarity: up to the devs
stack: 999
obtained: On random days (stops selling soda at 6:00 pm.) in mid hardmode (Post Golem) when merchant is present and when the player is wearing either 0x33's Aviators or Sunglasses.
Cost: 50 Copper
sell: 15 Copper
Notes: "left click to throw the coke, right click to drink the coke and hold left click to spill the coke. automatically throws the coke when spilling the coke. when you throw the coke it automatically uses another one."
Unlike all throwing weapons, the sodas allow you to hold click and keep throwing sodas. (I wish I knew how to make a gif or something of me using it because for 1 I dont know how to code.)
Number 2
Dr. Pepper
grants Well Fed buff for 5-10 minutes and sugar rush for 1 minute.
Type: Weapon and Potions
Damage: 60 (thrown) 85 (spilt then thrown)
Knock-back: 17 (thrown) 34 (spilt then thrown)
critical chance: 22%
use time: 15
velocity: 17 (thrown) 34 (spilt then thrown / altogether)
Rarity: up to the devs
stack: 999
obtained: On random days (stops selling soda at 6:00 pm.) in early hardmode (Post-3 mechs) when merchant is present and when the player is wearing either 0x33's Aviators or Sunglasses.
Cost: 50 Copper
sell: 15 Copper
Notes: "left click to throw the dr. pepper, right click to drink the dr. pepper and hold left click to spill the dr. pepper. automatically throws the dr. pepper when spilling the dr. pepper. when you throw the dr. pepper it automatically uses another one."
now the pre-hardmode sodas
number 3
Mountain Dew
(if i made the text any bigger it wouldnt fit the can.)
grants Well Fed buff for 5-10 minutes and sugar rush for 1 minute.
Type: Weapon and Potions
Damage: 50 (thrown) 70 (spilt then thrown)
Knock-back: 15 (thrown) 30 (spilt then thrown)
critical chance: 24%
use time: 16
velocity: 15 (thrown) 30 (spilt then thrown / altogether)
Rarity: up to the devs
stack: 999
obtained: On random days (stops selling soda at 6:00 pm.) in late pre-hardmode (Post-WOF) when merchant is present and when the player is wearing either 0x33's Aviators or Sunglasses.
Cost: 50 Copper
sell: 15 Copper
Notes: "left click to throw the mountain dew, right click to drink the mountain dew and hold left click to spill the mountain dew. automatically throws the mountain dew when spilling the mountain dew. when you throw the mountain dew it automatically uses another one."
number 2
Pepsi
grants Well Fed buff for 5-10 minutes and sugar rush for 1 minute.
Type: Weapon and Potions
Damage: 40 (thrown) 65 (spilt then thrown)
Knock-back: 13 (thrown) 26 (spilt then thrown)
critical chance: 26%
use time: 17
velocity: 13 (thrown) 26 (spilt then thrown / altogether)
Rarity: up to the devs
stack: 999
obtained: On random days (stops selling soda at 6:00 pm.) in mid pre-hardmode (Post-Shadow Orb/Crimson Heart) when merchant is present and when the player is wearing either 0x33's Aviators or Sunglasses.
Cost: 50 Copper
sell: 15 Copper
Notes: "left click to throw the pepsi, right click to drink the pepsi and hold left click to spill the pepsi. automatically throws the pepsi when spilling the pepsi. when you throw the pepsi it automatically uses another one."
lastly,
Sprite.
Type: Weapon and Potions
Damage: 30 (thrown) 30 (spilt then thrown)
Knock-back: 11 (thrown) 22 (spilt then thrown)
critical chance: 28%
use time: 18
velocity: 11 (thrown) 22 (spilt then thrown / altogether)
Rarity: up to the devs
stack: 999
obtained: On random days (stops selling soda at 6:00 pm.) in early pre-hardmode (Pre-Shadow Orb/Crimson Heart) when merchant is present and when the player is wearing either 0x33's Aviators or Sunglasses.
Cost: 50 Copper
sell: 15 Copper
Notes: "left click to throw the coke, right click to drink the sprite and hold left click to spill the sprite. automatically throws the sprite when spilling the sprite. when you throw the sprite it automatically uses another one."
well thats it! thank you for seeing this!
more notes: all sodas have their own cool buff.
coke gives lifeforce for 2 minutes
dr. pepper gives ironskin for 2 minutes
mountain dew gives Rage for 2 minutes
pepsi gives regeneration for 2 minutes
and last sprite gives you thorns for 2 minutes.
(Note that the damage depends on its popularity, not because i just thought of random damage.)
starting off with early hardmode sodas.
Number 1
Coke
grants Well Fed buff for 5-10 minutes. grants sugar rush an unobtainable debuff/buff which will now be a buff for 1 minute. sugar rush will now speed the player by 25% but will give potion sickness for 1 min.
Type: Weapon and Potions (yes food and drinks are potions when you go to the terraria wiki.)
Damage: 70 (thrown) 100 (spilt then thrown)
Knock-back: 19 (thrown) 38 (spilt then thrown)
critical chance: 20%
use time: 14
velocity: 19 (thrown) 38 (spilt then thrown / altogether)
Rarity: up to the devs
stack: 999
obtained: On random days (stops selling soda at 6:00 pm.) in mid hardmode (Post Golem) when merchant is present and when the player is wearing either 0x33's Aviators or Sunglasses.
Cost: 50 Copper
sell: 15 Copper
Notes: "left click to throw the coke, right click to drink the coke and hold left click to spill the coke. automatically throws the coke when spilling the coke. when you throw the coke it automatically uses another one."
Unlike all throwing weapons, the sodas allow you to hold click and keep throwing sodas. (I wish I knew how to make a gif or something of me using it because for 1 I dont know how to code.)
Number 2
Dr. Pepper
grants Well Fed buff for 5-10 minutes and sugar rush for 1 minute.
Type: Weapon and Potions
Damage: 60 (thrown) 85 (spilt then thrown)
Knock-back: 17 (thrown) 34 (spilt then thrown)
critical chance: 22%
use time: 15
velocity: 17 (thrown) 34 (spilt then thrown / altogether)
Rarity: up to the devs
stack: 999
obtained: On random days (stops selling soda at 6:00 pm.) in early hardmode (Post-3 mechs) when merchant is present and when the player is wearing either 0x33's Aviators or Sunglasses.
Cost: 50 Copper
sell: 15 Copper
Notes: "left click to throw the dr. pepper, right click to drink the dr. pepper and hold left click to spill the dr. pepper. automatically throws the dr. pepper when spilling the dr. pepper. when you throw the dr. pepper it automatically uses another one."
now the pre-hardmode sodas
number 3
Mountain Dew
grants Well Fed buff for 5-10 minutes and sugar rush for 1 minute.
Type: Weapon and Potions
Damage: 50 (thrown) 70 (spilt then thrown)
Knock-back: 15 (thrown) 30 (spilt then thrown)
critical chance: 24%
use time: 16
velocity: 15 (thrown) 30 (spilt then thrown / altogether)
Rarity: up to the devs
stack: 999
obtained: On random days (stops selling soda at 6:00 pm.) in late pre-hardmode (Post-WOF) when merchant is present and when the player is wearing either 0x33's Aviators or Sunglasses.
Cost: 50 Copper
sell: 15 Copper
Notes: "left click to throw the mountain dew, right click to drink the mountain dew and hold left click to spill the mountain dew. automatically throws the mountain dew when spilling the mountain dew. when you throw the mountain dew it automatically uses another one."
number 2
Pepsi
grants Well Fed buff for 5-10 minutes and sugar rush for 1 minute.
Type: Weapon and Potions
Damage: 40 (thrown) 65 (spilt then thrown)
Knock-back: 13 (thrown) 26 (spilt then thrown)
critical chance: 26%
use time: 17
velocity: 13 (thrown) 26 (spilt then thrown / altogether)
Rarity: up to the devs
stack: 999
obtained: On random days (stops selling soda at 6:00 pm.) in mid pre-hardmode (Post-Shadow Orb/Crimson Heart) when merchant is present and when the player is wearing either 0x33's Aviators or Sunglasses.
Cost: 50 Copper
sell: 15 Copper
Notes: "left click to throw the pepsi, right click to drink the pepsi and hold left click to spill the pepsi. automatically throws the pepsi when spilling the pepsi. when you throw the pepsi it automatically uses another one."
lastly,
Sprite.
Type: Weapon and Potions
Damage: 30 (thrown) 30 (spilt then thrown)
Knock-back: 11 (thrown) 22 (spilt then thrown)
critical chance: 28%
use time: 18
velocity: 11 (thrown) 22 (spilt then thrown / altogether)
Rarity: up to the devs
stack: 999
obtained: On random days (stops selling soda at 6:00 pm.) in early pre-hardmode (Pre-Shadow Orb/Crimson Heart) when merchant is present and when the player is wearing either 0x33's Aviators or Sunglasses.
Cost: 50 Copper
sell: 15 Copper
Notes: "left click to throw the coke, right click to drink the sprite and hold left click to spill the sprite. automatically throws the sprite when spilling the sprite. when you throw the sprite it automatically uses another one."
well thats it! thank you for seeing this!
more notes: all sodas have their own cool buff.
coke gives lifeforce for 2 minutes
dr. pepper gives ironskin for 2 minutes
mountain dew gives Rage for 2 minutes
pepsi gives regeneration for 2 minutes
and last sprite gives you thorns for 2 minutes.
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