Just a few days to go, everyone. To help you get through the weekend, we would like to share our official 1.3 changelog. Of course, in true Re-Logic and Terraria tradition, we make no promises as to the completeness of this list - after all, Terraria is a game with exploration at its heart. So...you will just have to explore to find anything we might have "accidentally" omitted.
Should be a great week - see you soon!
Terraria 1.3 Changelog
Features and Mechanics:
- Revamped Town NPCs. They now sit, avoid monsters, socialize, avoid sitting near chests, and fight back against threats!
- Chest open/close is now animated.
- You can now join multiplayer games through Steam.
- Steam Cloud saving is now available.
- Achievements are now available through Steam and in game.
- Character Select Menu has been revamped to show additional character information.
- You can now toggle Screen Capture mode by pressing F1. This allows for taking much larger screenshots in game.
- Your abilities while mounting have been enhanced - fishing and attacking while mounted are now possible..
- Added the option to disable Blood and Gore.
- You can now find the Skeleton Merchant underground. He has some unique items to sell, if you catch him at the right time.
- There are several new appearance options available during character creation.
- Enemy Banners now empower players nearby when facing the same enemy displayed on the banner.
- Worlds now keep track of how many enemies have been killed and reward banners for every 50 kills.
- The server will announce which player got the 50th kill.
- When chatting with other players using the Chat Bar, you can now link items by pressing Shift+Left Click on the item you wish to share.
- The angler always rewards money.
- You can now remove spawn points by right clicking your bed.
- You now get fishing rewards for every 5 turn ins, versus the previous requirement of 10.
- The game will now tell you how much money you dropped upon death.
- The player’s last death location is now shown on the map, aiding the retrieval of lost money and/or items..
- Strange Plants can now be located and given to the Dye Trader for new dye rewards.
- Information Accessories now work from the player’s inventory (versus needing to be equipped), and stats can be shared with players around you.
- Dressers can now be used as chests. Clicking the bottom of the dresser will still open the color changing menu.
- You can now purchase items using all money in your character storage - including money in your inventory, Piggybank, and Safe.
- You can now hammer traps to change their direction of fire.
- Deleting a world or character will now move it to the recycle bin versus permanent deletion. (Windows Only)
- Added Minecart, Mount, Pet and Grappling Hook slots.
- Bosses now have minimap icons.
- Bubbles and lava immunity bars now appear above your head.
- Added ability to favorite items by pressing Alt+Left Click. Favorited items cannot be quick-trashed, quick-stacked, or deposited.
- Added an inventory button to Quick Stack to All Nearby Chests, making inventory management much quicker.
- Quick stack now creates new stacks in your chests for items you have in inventory if applicable.
- The Dye System has been overhauled to improve the general appearance of all Dyes.
- Crafting Grid button now has new graphics for toggling.
- Smart Cursor now also works for Paintbrush, Paint Roller, Paint Scraper, Buckets, Alchemy, Acorns, and Actuators.
- Platforms will now automatically place as stairs if placed appropriately using Smart Cursor.
- You can now right click clickable tiles when the mouse is hovering on them in Smart Cursor.
Expert Mode:
- Expert mode can now be toggled in the World Creation Menu. This will trigger a host of changes, all designed to provide a greater challenge with the promise of greater rewards. Some of those challenges are listed below:
- You stay dead longer before being able to respawn during boss fights.
- You drop 75% of your gold upon death.
- Enemies can pick up your gold when you die and attempt to run off with it. Kill them to retrieve your loot.
- Monsters may have a chance to spawn in usually-safe places, like your town/NPC housing.
- Some normal enemies have been given new AI.
- Bosses have been given new AI.
- Bosses will drop Treasure Bags containing powerful expert exclusive items to reward those up to the challenge.
- Pots now drop more stuff when broken.
- Ice Monsters gain an additional chance to freeze upon hitting the player.
- Quest rewards give more money.
- Bats have a 10% chance to give the new Feral Bite debuff. This debuff will increase player damage by 20% but lower player health regen by 50%. This debuff will also cause other random debuffs to be applied to the player
- Life Regen isn’t as effective unless the player has the Well Fed buff.
- Vampire and Spectre healing is slightly less effective than in normal mode.
- The Defense statistic is more effective than in normal mode.
Events:
- Invasion Events now have a progress bar, showing how far along the player is towards completion.
- The new randomly-triggered Slime Rain event is now included.
- The Goblin Invasion event has been graphically updated and will have a new mini boss enemy in Hardmode.
- The Pirate Invasion has a new mini boss.
- The Blood Moon has a new graphical effect as well as several new enemies.
- The Solar Eclipse can now be triggered with the Solar Tablet summoning item. This event also has several new enemies and rewards.
- The new Martian Madness event can be triggered after the player defeats The Golem.
- Cultists will now begin to spawn outside the Dungeon after the player defeats The Golem. Defeating them will start the beginning of then end.
Crafting:
- You can now craft items from a chest while it is open without having to place its contents in the player inventory beforehand..
- There is a new Alchemy Table that has a chance to reduce potion crafting cost.
- Crafting Wooden Arrows now gives 10 per recipe instead of 5. Their cost has been reduced to 5 copper.
- You can now craft Bone Platforms.
- Greater Healing Potions now cost less to craft.
- Holy Water is now slightly easier to craft.
- You now craft Cursed, Demon, Frost, Ichor, and Ultrabright Living Fire Blocks.
- You can now craft Gender Change potions.
- You can now craft the Wormhole Potion. This potion allows you to teleport to any player on your team by clicking them on the map.
- You can now craft Honeyfall Blocks and Walls.
- You can now craft Chlorophyte Bricks and Walls.
- You can now craft Crimtane Bricks and Walls.
- You can now craft Shroomite Plating and Walls.
- Beenades can now be crafted.
- Water Candles can now be crafted.
- You can now craft Crisp Honey Blocks.
- You can now craft Sunplate Blocks and Disc Walls.
- You can now craft Keys of Light and Keys of Night.
- Pink Gel - and several items that are crafted from Pink Gel - have been added.
- You can now craft Magic Water Droppers.
- You can now craft Meteor Bricks and furniture.
- You can now craft Granite and Marble furniture.
- Martian Furniture can now be crafted.
- You can now craft Enchanted Nightcrawlers.
- Lowered the cost for Meteor Gear.
- Space Gun now only requires Meteorite Bars.
- Crimtane and Demonite bars now cost 3 ore.
- You can now craft Target Dummies to test your damage per second.
- Avenger Emblems are now crafted from any emblem and all 3 hardmode boss souls.
- Neptune’s Shell is no longer craftable and is only dropped from the Creature from the Deep.
- Reduced the crafting cost of Rainbow Rod, Fairy Bell, and Magical Harp.
- Broken Hero Sword is no longer needed to craft the Terra Blade.
- You can now craft Spectre Bars.
- Fireplaces and Chimneys are now craftable.
- Phasesabers are now crafted at a Mythril Anvil.
Miscellaneous:
- Platforms now stack to 999.
- A new friendly NPC - The Tax Collector - will join you if rescued.
- You can now revert Platforms back to their original materials via crafting.
- Corrupt and Crimson Trees now drop Acorns.
- Coins are now animated.
- You can now automatically break stone piles when trying to place things over them.
- There are now visible cracks shown on solid blocks and trees when they have been hit.
- You can now mouse over signs to read them versus having to click on them.
- Revamped liquid networking code to be much less laggy in multiplayer.
- Pots now drop more money based on the type of pot.
- Pots will now drop an additional 10% more money for every boss and invasion you defeat.
- Living Wood chests will now always contain a Living Wood Wand and Leaf Wand.
- You no longer take fall damage while on Bunny Mount.
- Copper, Iron, Silver, and Gold have all been given new ore textures.
- The Axe now has a 1 in 50 chance to drop from Plantera, down from 1 in 200.
- Voodoo Demons now spawn more often
- Golden Critters now have a chance to spawn.
Event enemies now run away when the event is over.
- NPCs now only load their textures when they get in screen range.
- Setting the window's resolution to a greater value than the maximum will now attempt to maintain its aspect ratio. (e.g. 2560x1440 will no-longer downscale to 1920x1200, but instead 1920x1080)
- Rain has been optimized.
- Bees can fall through platforms.
- Smart Wall is now properly blocked by doors even if they're open.
- Undead Miners now have a chance to drop Mining Helmets.
- Tim is more likely to spawn if you need his hat.
- Critters now have a sell price.
- Well Fed buff times have been increased
- Wyverns spawn more frequently if there is a Water Candle buff in effect.
- Fixed health bar issues for Wyvern and Destroyer.
- Players now spawn with half their life if the player’s max health is greater than 5 hearts.
- The Painter NPC now shows up after 8 npcs are in town, instead of 4.
- The Party Girl NPC now only shows up if there are 14 npcs, instead of 8.
- The Dye Trader NPC now only shows up after defeating any of the easymode bosses.
- Changed the spawn order for Town NPCs so that the more important ones spawn first.
- Chlorophyte can grow in bigger chunks now.
- Life fruit can spawn closer together now.
- King slime can now move through platforms
- Improved summoned minions attack AI.
- Unicorns are more likely to spawn if a Water Cande buff is in effect.
- Some Underworld drops are now a little more common.
- Angry Nimbus more likely to spawn.
- You can now find Crimson, Corruption, and Hallowed Large Mimics.
- Spiders can now move through platforms.
- You can no longer grapple while frozen.
- Sky quest fish can no longer be found on the surface.
- Reduced the number of water tiles needed to fish successfully in the sky.
- Hornets and Walkers will no longer shoot at you while Stealthed.
- Underground houses have been redesigned.
- Coin Portals have a chance to spawn after breaking pots.
- Blink Root growth has been slowed down.
- Daybloom growth has been sped up.
- It now takes longer for weeds to grow in clay pots.
- Meteorites spawn in larger chunks.
- Damage dealt by others in multiplayer now appears faded vs normal damage numbers.
- Weapon Imbues now last 20 minutes and persist through death.
- Increased some of the spawn rates for the rare hardmode dungeon monsters.
- Dungeon Necromancers are less likely to teleport when hit.
- Frost Armor is now crafted from Titanium and Adamantite bars rather than Hallowed.
- Chlorophyte can now revert Corruption or Crimson spread. It also turns nearby dirt into mud.
- Equipment slots now display a picture of the slots purpose.
- Duke Fishron now enrages when you leave the ocean.
- Pygmy’s now have a chance to inflict poison and venom.
- Pygmy’s now have a larger range and the first projectile thrown will always pierce rather than getting stuck.
- King Slime can now teleport when not in range of the player for over 5 seconds.
Items:
- There are over 800 new items to discover.
- There are new powerful items waiting to be fished up in the underground Crimson, Corruption, and Hallow.
- All 2x2 items can now be placed on tables.
- Item stack sizes are now universal.
- Wooden Minecarts are now the default minecart.
- Added several Yoyos, string accessories, and counterweights.
- Several items have had graphical updates.
- Lots of new banners have been added.
- Signs and Tombstones can now be placed on tables.
- Staff of Regrowth has been greatly improved.
- The range of Wrenches and Wire Cutters has been boosted.
- Slightly buffed the damage of the Musket.
- The Titanium Armor invincibility armor set effect now only happens once every 30s.
- Adamantite Armor now provides 4 more defense.
- Honeyed Goggles drop chance has been increased significantly.
- Whoopie Cushion drop chance has been increased.
- Bug net is now only 50 silver.
- Significantly boosted the speed bonus of the Magic Quiver.
- Increased the length of time for Spider Turret, Crimson Rod, Nimbus Rod.
- Chests are now more likely to contain Recall Potions.
- You can now craft Sticky and Bouncy Dynamite.
- You can now find the Sparky Painting in the Dungeon. R.I.P Sparky Doo.
- Molotov Cocktails now do significantly less damage.
- Bottled water now stacks to 999.
- Improved Spider Minion AI. They now latch on to enemies and follow the player better.
- Fountains now cost 4 gold each and are available as soon as you get the Witch Doctor.
- The Recall Potion recipe now utilizes Daybloom instead of Deathweed.
- Spectral fish are a bit easier to catch.
- Bait now lasts a bit longer.
- The Snowball Launcher and Snowball Cannon now have more damage and knockback.
- Ice Blade does slightly more damage.
- Increased critical hit bonus from Jungle Armor and Ancient Cobalt Armor
- Shiverthorn grows a little faster.
- Deathweed now also blooms on full moons.
- Fireblossom now blooms during the evening.
- Ice Rod is less expensive, and the blocks have a longer duration.
- Mana potions are less expensive and stack higher.
- Shadow Chests now contain a new item.
- Several new fishing rewards have been added.
- You can now catch Specular Fish in the Ice Biome.
- You can now fish for biome-exclusive crates in their respective biomes.
- Wooden Chests contain several new items.
- You can now craft Web and Silk Rope.
- Snow Balls now do more damage.
- Snowball Launcher and Cannon have had their values adjusted .
- Boomerangs have a smaller collision box for tiles.
- Dynamite’s value has been lowered.
- Jungle Bats, Ice Bats, and Giant Bats now drop Depth Meter.
- Mother Slime, Snow Flinx, Undead Viking, and Armored Viking now drop the Compass.
- Beach Ball is now sold by the Party Girl.
- Ice Boomerang and Ice Blade have been buffed.
- Baby Jellyfish now have a sell price.
- Rotten Eggs are now less common in Goodie Bags.
- Pinky has an increased chance to drop the Slime Staff.
- Lesser Restoration Potions are now just Restoration Potions.
- The Solidifier now drops from King Slime.
- Gold Ring now drops from the Pirate Invasion.
- Uzi droprate has been increased.
- Sniper Rifle now does more damage and has an increased fire rate.
- Venus Magnum now fires faster.
- Invisibility Potions now give full invisibility and reduce aggro when not attacking.
- Adamantite and Titanium Forges are now animated.
- Dye Vat is now animated.
- You can now place fishing crates.
- Jungle Grubs now fall out of Jungle Plants and can be used as bait.
- Star in a Bottle now gives the Mana Regen buff.
- Extractinators can now be found in Fishing Crates.
- You can now place torches on platforms.
- Increased Antlion Mandible drop rate significantly.
- Increased Mining Potion duration.
- Sickle is now sold year long.
- Planter Boxes are now sold by the Dryad.
- Cobalt, Obsidian, Mythril, Adamantite, Mythril Brick, and Adamantite Brick all have new textures.
- Fire Gauntlet has been buffed.
- Buffed Ice Sickle and its drop rate.
- Increased the drop rates for most Hardmode Dungeon items.
- There is a 1 in 7 chance that a Hardmode Dungeon monster will spawn on any Hardmode Dungeon backwall.
- Dungeon Spirit spawns have been slightly increased.
- Hydra and Spider Turret can now be placed on platforms.
- Keys to Biome Chests are now dropped instead of molds. Biome Chests can only be opened after Plantera has been defeated.
- Added Fallen Tuxedo. This is sold by the Clothier on a Bloodmoon.
- Campfires can now be turned on/off.
- Lihzahrd Furnace is now guaranteed loot in every Jungle Temple chest.
- Steampunk Wings are now obtainable.
- Staff of Earth has been buffed.
- Golem Fist has been buffed.
- Xmas Tree Sword has been buffed.
- Flamelash has been buffed.
- Spectre Staff has been buffed.
- Flower Pow has been buffed.
- Frost Staff has been buffed.
- Trident has been buffed.
- KO Cannon has been buffed.
- Flower of Frost has been buffed.
- Flower of Fire has been buffed.
- Lockblade has been buffed.
- Magnet Sphere has been buffed.
- Possessed Hatched has been buffed.
- Razorblade Typhoon now uses more mana.
- Flamelash and Flower of Fire now use less mana.
- Ice Rod blocks are now slippery.
- Hardmode Ore crafted swords and Excalibur are now auto swing and do 15% more damage.
- Chlorophyte Swords have been buffed.
- Bait can be put in ammo slot.
Music:
- Pirate Invasion now has a new track.
- The Underworld now has a new track.
- Goblin Invasion now has a new track.
- Added Martian Madness track.
- Added Lunar Event track.
- Added Final Boss track.
Atmosphere:
- Added several new mini biomes to world gen.
- New Biome - The Underground Desert.
- Liquid Visuals have been revamped.
- Sky Lakes now spawn.
- Added a light effect to the Glass Kiln.
- Slimes can now have items visible inside them that will drop when they die.
- Wall of Flesh will now spawn a cage of Crimtane Bricks when slain in a Crimson World.
- Accessory dyes now apply to particle effects spawned from them.
- Changed player animations to be less bouncy.
- Trees now drop Acorns alongside actual tree items (rather than either/or).
- Palm tree tops now drop Acorns.
- The Crimson now has aligned fauna: Vicious Mushrooms, Vicious Powder, and Crimtane Thorns.
- Game default cave parallax is now 60 , rather than 0.
- NPCs will not climb stairs into another room anymore.
- Goblins now have gore unique to each goblin.
- Improved NPC graphics.
- Pigrons have appear in greater varieties.
- Sunflowers now glow at night and give a "Happy" buff that reduces monster spawns and increases movement speed.
- Heads on the map stay the same size (regardless of map size).
- Updated Fountain Graphics.
- You can now find Marble and Granite biomes underground.
- Dirt Rod can now move through tiles when held and is cheaper.
- Pine Tree variations have been added to the Ice Biome.
- Honey Patches will now spawn during world gen in the Jungle.
- Ice Patches will now spawn during world gen in the Ice Biome.
- Abandoned Mine Tracks have been added to world gen.
- Added several new walls to world gen.
- There are now water, honey, and lava drips found in the world. They can also be placed with Magic Droppers.
Bug Fixes:
- A large amount of bugs have been fixed from prior releases - and even more related to 1.3 itself. This is a partial list.
- Fixed bug where chandeliers would spawn lit up in underground cabins.
- Fixed bug where KO Cannon could drop from statue-spawned monsters.
- Fixed a bug that would place alchemy plants over alchemy plants in pots.
- Fixed a graphical issue with Alchemy plants. They had half pixels.
- Angler Vest now draws the player's hand properly.
- Pharaoh's Robe now draws the player's hand properly.
- Fixed bug where shooting chain projectiles and aiming directly at the shooter's center would crash the game.
- Fixed a bug where the Skyware Workbench was made at the Glass Kiln.
- Fixed bug where shooter NPCs walked slower to the left than to the right.
- Fixed bug where long hair would draw even if the player is invisible.
- Fixed bug where Worms would not drop gore segments on death.
- Fixed a bug where you could spawn a heart/enemy from a statue using wires faster than intended..
- Fixed a bug where the game could crash if the Rod of Discord was used on the far right of the world.
- Fixed bug where worms would walk up slopes funny.
- Dynamic lighting now stays when the game is paused.
- Fixed a bug where Piranha Statues weren't spawning properly when a world was created.
- Fixed a bug where the Beds weren't fully drawing.
- Fixed a few cage types that were drawing improperly.
- Fixed bug where Skeletron Prime's bombs would not deal damage upon exploding in multiplayer.
- Fixed bug where dart & spear traps would gain damage bonuses and crit chance from ranged stats in singleplayer.
- Fixed bug where Broken Armor's time was set back to 5 minutes from 2 minutes in update 1.2
- Fixed bug where mouse-hover over Slime & Pumpkin Bed would show the wrong item icon.
- Fixed a bug where Ice Rod tiles could spawn dirt when saving a world.
- Fixed a bug where Blue Slab Walls from the dungeon weren't considered player housing when the player would place them.
- Fixed a bug where whether the Stylist was saved or not wasn't saving in the World save.
- Fixed a bug where switches would attach to a tree when it wasn't a valid placement spot.
- Fixed a bug where the server could crash when creating a new world during tree placement.
- Fixed bugs where Obsidian furniture was not surviving in lava properly. Affected Beds, Sofas, Dressers and Pianos.
- Fixed a bug where Levers placed on walls would float if the wall was destroyed.
- Fixed a bug where a platforms could be used to create ultra-fast elevators.
- Fixed a bug where a specific configuration of a slope and tile could cause players to hover in the air.
- Fixed bug that allowed stacked stairs to act as an ultra-fast elevator.
- Fixed bug where players would run up stairs when running against them.
- Fixed a bug where the sloped version of damaging blocks would not hurt players.
- Fixed bug that prevented Deep Cyan Paint from displaying correctly on some tiles.
- Fixed a bug where traps could sometimes cause the game to crash when triggered.
- Fixed bug / exploit where generated chlorophyte ores would not update on clients in multiplayer sometimes.
- Fixed bug where projectiles did not reset frame on set defaults.
- Fixed bug where body frames were 1 frame behind leg frames when walking around.
- Fixed bug where 'defeated golem' flag was passed into newly created worlds.
And much, much more...